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Magic Duels runtime error

Discussion in 'PlayOnLinux' started by graywolf.theheathen, Aug 16, 2015.

  1. graywolf.theheathen

    graywolf.theheathen Member

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    I was trying toget Magic Duels to work through PoL and got this error. Any ideas?

    Attached Files:

  2. Daerandin

    Daerandin Well-Known Member

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    Run with debug and post the output, it might contain useful information that could help us pinpoint the cause of the problem.

    Have you had this game working previously?
  3. graywolf.theheathen

    graywolf.theheathen Member

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    I'll do that and post it when getting home this evening.

    No I haven't had this running before. It is newly released. Free to Play Magic the Gathering game.It isn't a demanding game resource wise. I was hoping it would be a fairly simple setup in PoL, and it might be. I obviously just got something wrong.

    I love playing Magic, I've played since 1994. This game lets me get practice in and keep up with newer card abilities. Would be great to be able to play without having to switch over to Windows.
  4. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    Go to the game folder and look for a directory like:
    • support
    • redist
    You will probably find the necesarry libraries needed to play it.
    Like Direct X, Visual C, etc...

    Or when you launch the game, does it start installing Dot NET Framework, Direct X, Visual C+ or anything else?
  5. graywolf.theheathen

    graywolf.theheathen Member

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    Thanks for that tip Booman, I'll check that out to when I get home this evening.
  6. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    No problem. I've noticed some games crash or hang-up on incompatible libraries.
    But the debug will probably tell us that as well.
  7. graywolf.theheathen

    graywolf.theheathen Member

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    there was a folder in there called _CommonRedist
    In it was DirectX folder for June 2010 and a vcredist folder with 2010 and 2012. All of which I have installed.
    Below is my playonlinux.log

    --------------------------------------------------------------------------------------------------------


    [08/17/15 19:42:08] - Running wine-1.7.47 Steam.exe (Working directory : /home/graywolf/.PlayOnLinux/wineprefix/Steam/drive_c/Program Files/Steam)
    p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
    p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
    [0817/194209:ERROR:network_change_notifier_win.cc(173)] WSALookupServiceBegin failed with: 8
    p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
    [0817/194224:ERROR:renderer_main.cc(200)] Running without renderer sandbox
    p11-kit: couldn't load module: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: cannot open shared object file: No such file or directory
    SYSTEM RAM 1070497792
    ANALYZE SYSTEM 0
    System Cores 4
    System SPeed 2558.565674
    ANALYZE CPU 0
    D3D9 DLL LOADED SUCESSFULLY
    SuCESSFULLY LOADED D3DX9_39.dll
    GPU VENDOR ID = 1002
    GPU DEVICE ID = 68d8
    IGNORED GPU VENDOR ID = 1002
    IGNORED GPU DEVICE ID = 5e4f
    IGNORED GPU VENDOR ID = 10de
    ANALYZE AnalyzeGPUUsingD3D 0
    Dongle firmware C:\Program Files\Steam/controller_base/d0ggle.bin loaded, version 1435869091.
    Setting breakpad minidump AppID = 316010
    Steam_SetMinidumpSteamID: Caching Steam ID: 76561198042440704 [API loaded no]
    [0817/194248:WARNING:raw_channel_win.cc(473)] WriteFile: Pipe not connected. (0xE9)
    [0817/194248:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 1, remote ID 1)
    [0817/194248:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 2, remote ID 2147483648)
    [0817/194248:WARNING:raw_channel_win.cc(473)] WriteFile: Pipe not connected. (0xE9)
    [0817/194248:WARNING:channel.cc(315)] RawChannel write error
    wine: Unhandled exception 0x80000003 in thread 44 at address 0x116f2972 (thread 0044), starting debugger...
    IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.[2015-08-17 19:42:08] Startup - updater built Aug 12 2015 10:04:45
    [2015-08-17 19:42:08] Verifying installation...
    [2015-08-17 19:42:08] Verification complete
    [2015-08-17 19:42:50] Shutdown
    couldn't load main module (2)
    Process of pid=0026 has terminated
    No process loaded, cannot execute 'echo Modules:'
    Cannot get info on module while no process is loaded
    No process loaded, cannot execute 'echo Threads:'
    process tid prio (all id:s are in hex)
    0000000e services.exe
    0000001d 0
    0000001c 0
    00000014 0
    00000010 0
    0000000f 0
    00000012 winedevice.exe
    0000001b 0
    00000018 0
    00000017 0
    00000013 0
    00000019 plugplay.exe
    0000001f 0
    0000001e 0
    0000001a 0
    00000020 explorer.exe
    00000024 0
    00000023 0
    00000022 0
    00000021 0
    winedbg: Internal crash at 0x7ed22529
  8. Daerandin

    Daerandin Well-Known Member

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    You should still run the game by using the debug option, because the regular log does not include all debugging information.
  9. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    I'm pretty sure this /usr/lib/i386-linux-gnu/pkcs11/p11-kit-trust.so: means you don't have 32-bit libraries installed.
    That may help, but you have been playing games in Linux all along, so I'm not sure why its complaining about it?
  10. graywolf.theheathen

    graywolf.theheathen Member

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    I just realized the game is a DX11 game. WINE/POL don't really support DX11 yet do they?

    -- Just saw this too. So maybe soon. "First steps of the Direct3D 11 implementation."
    https://www.winehq.org/announce/1.7.50
  11. Daerandin

    Daerandin Well-Known Member

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    That is correct, DX10 and DX11 games can't be run in Wine yet, but it is very good news that they have started DX11 implementation. It is probably quite some time until such games can be played, but at least the Wine devs have started the implementation.
    graywolf.theheathen likes this.
  12. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    Dang, sorry man...
    I can't wait for Direct X 11 compatibility to begin in Wine either.
    The first games I will be testing are:
    • Just Cause 2
    • Assassin's Creed III
    • Crysis 1 & 2

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