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Linux Mint Developers say

Discussion in 'General Linux Discussion' started by cloasters, Apr 3, 2019.

  1. cloasters

    cloasters Moderator

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  2. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    Thank you for sharing this!
    I will look for a way to contact the team and show them all the success I have with Mint!
  3. Daniel~

    Daniel~ Chief BBS Administrator Staff Member

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    No one walks though this life without falling into difficulties. Without self doubt or occasional failures.
    They (Mint devs) are nearing the end of a development cycle, a dangerous time in any ones life. Things still left uncompleted yet the end is near and uncertainty arises as to how to go forward or if we should go forward.

    Our energies wane.
    Inspiration seems to leave us.

    No one who gives themselves to a creative endeavor can ever completely escape this cycle.

    But once new goals offer themselves our sap begins to rise. Our energies rebound and "The game is afoot" once more.

    Often this revival comes from an unexpected source.
    A contribution might just be what is needed to help revive our fading heroes.

    Few things reward and refresh us as does gratitude
  4. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

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    I pretty much agree...
    I don't test games and post guides for approval or special credit... I just like testing games in Linux.
    If people can use them, good!
    If not, then hopefully someone will at some point.

    I've had a bit of negative criticism in reddit, but I'm not discouraged because this is LINUX. We can all do things differently. If someone doesn't like a lot of manual steps in PlayOnLinux, then use Lutris or SteamPlay. No problem.

    There is proof to our success with manual installations, so I will continue to do so until every game works in a single version of Wine.
  5. cloasters

    cloasters Moderator

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    You guys are the very best. Thank you very much booman and Daniel~!

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