Quake has a long history since it first arrived in 1996. The first full 3 Dimensional game that required a video card to run in all its beauty.
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Today Quake has countless mods and total conversions. The Darkplaces engine allows you to play the original Quake with some very new improvements.
Follow my step-by-step guide on installing, configuring and optimizing Darkplaces Quake in Linux with PlayOnLinux.
Note: This guide applies to the Retail version of Quake. Other versions may require additional steps.
Tips & Specs:
To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux Explained
Mint 16 64-bit
PlayOnLinux: 4.2.2
Wine: 1.6.2
Note: The only reason we are using PlayOnLinux is to install Quake so we can retrieve the pak files from the CD. If you already have Quake installed in Windows then skip the Wine and PlayOnLinux steps and go right to the "Quake Installation" steps.
Installing Wine
Click Tools
Select "Manage Wine Versions"
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Look for the Wine Version: 1.6.2
Note: Try using stable Wine 1.8 and 1.8-staging
Select it
Click the arrow pointing to the right
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Click Next
Downloading Wine
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Extracting
Downloading Gecko
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Installed
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Wine 1.6.2 is installed and you can close this window
PlayOnLinux Setup
We wil not be playing Quake in PlayOnLinux, these steps are necessary to get the pak files from the installation.
Launch PlayOnLinux
Click Install
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Click "Install a non-listed program"
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Click Next
Select "Install a program in a new virtual drive"
Click Next
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Name your virtual drive: quake
Click Next
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Check one option:
Use another version of Wine
Click Next
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Select Wine 1.6.2
Click Next
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Select "32-bit windows installation"
Click Next
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At this point the setup.exe from the Quake CD-ROM will fail.
Click Cancel
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Installing Quake
Back to PlayOnLinux
Click Configure
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Click Miscellaneous Tab
Click "Run a .exe file in this virtual drive"
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Navigate to your Quake CD-ROM
Select "Setup.exe"
Click Open
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Click Install
Click Yes
Click Next
Installing...
Click No
Setup complete
Click No
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Winsock IPX bind failed
Click OK
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Now we have Quake installed and can retrieve the pak files.
Installing Darkplaces Engine
Go To: http://www.icculus.org/twilight/darkplaces/download.html
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Click "DarkPlaces engine Windows/Linux/Mac OpenGL build 20130304"
Navigat to your desktop
Click Save
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Open darkplacesengine20130304.zip in your archive manager
Click Extract
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Extract to your home folder in a new folder
Name the folder "Darkplaces"
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Extraction Successful
Click Close
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Navigate to your new Darkplaces folder
Create a new folder
Name it: id1
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Navigate to the Quake program folder
/home/username/.PlayOnLinux/quake/drive_c/Program Files/ID Software/Quake/ID1
Note: Replace "username" with your login
Copy both pak files to your new id1 folder
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Installing libraries
When I initially launched Darkplaces Quake, I received and error about libjpeg.so.62
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Launch your package manager
I used Synaptics Package Manager (Ubuntu/Mint)
Search for libjpeg62
Check it and click Apply
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Click Apply
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Now you can launch the original Quake in the new Darkplaces Engine
Launch Terminal (Ctrl+Alt+T)
Type:
Press EnterCode:cd /home/username/darkplaces
Type:
(64-bit Version)Code:./darkplaces-linux-x86_64-sdl
Press Enter
or
Type:
(32-bit Version)Code:./darkplaces-linux-686-sdl
Press Enter
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Texture Mods
Obviously this guide is about the new texture mods for Quake
Warning!
All textures and lighting enabled will require a desktop and a modern video card to run Quake.
Go To: http://qrp.quakeone.com/downloads/
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Click "Map textures v. 1.00"
Download both "map textures v.1.00" and "Normal map tex. add-on v.1.00"
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Navigate to your Desktop
Click Save
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Also, Click on "Item textures v.0.73"
Download "item textures v.0.73 (Darkplaces)"
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Navigate to your desktop
Click Save
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Extract all of the pak files to your new "id1" folder in /home/username/darkplaces/id1
Launching Quake
Open Terminal Ctrl+Alt+T
Navigate to your darkplaces folder
Type:
Press EnterCode:cd /home/username/darkplaces
Type:
(64-bit Version)Code:./darkplaces-linux-x86_64-sdl
Press Enter
or
Type:
(32-bit Version)Code:./darkplaces-linux-686-sdl
Press Enter
Press the ESC button
Use Arrows to select Options
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Darkplaces includes a bunch of new video, effects and lighting options
Lighting on Full will turn on all the "Eye Candy"
Click "Change Video Mode"
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Increase the resolution to match your screen
Adjust antialiasing, anisotropic filter and texture quality
Click Apply
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Select Effects & Lighting presets
or
Click "Customize Effects"
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"Customize Lighting"
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Start a new game and Enjoy!
Conclusion:
Darkplaces Quake ran at an even 20 frames per second with all the "eye-candy" turned on. This was with my GeForce 550 Ti (Nvidia 319 drivers). As you can see its absolutely beautiful!
The textures are even higher quality than many AAA games released, but at the expense of your GPU processing.
Screenshots:
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Comments
Discussion in 'Guides' started by booman, Apr 25, 2014.
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