Drakensang QT5 Patch Error

Sojiro84

New Member
Actually there is a qt5network.dll patch that allows Drakensang to run again. Follow the guide here: Drakensang

I'm glad StarCraft is running again!
I've seen that problem before where you can see the menu over the game
Check the Wine Configuration and Graphics tab
Make sure the virtual desktop is checked
The resolution isn't as important, but if you want, set it to match your Linux desktop.
I normally set it to 1024x768 and the game will resize it to match the in-game resolution.

I rechecked the last part and I was slightly confused. When doing the patch I get the following error:

Code:
Error opening/reading './Qt5Network.dll'. Exiting.
 
Just copy the entire script, past in a text editor, save as patch_qt5network_wine.py in the Drakensang Online folder.

Unfortunately you will need to use the Terminal. This is rare with PlayOnLinux, but I don't know any other way to get Drakensang working.
Navigate to the Drakensang Online folder:
Code:
cd /home/username/.PlayOnLinux/wineprefix/drakensang/drive_c/"Program Files"/"Drakensang Online"

Make patch_qt5network_wine.py executable
Code:
sudo chmod +x patch_qt5network_wine.py

Execute patch_qt5network_wine.py
Code:
./patch_qt5network_wine.py
 
Damn I am stupid haha. I was a few maps too early. I was in "cd /home/username/.PlayOnLinux/wineprefix/drakensang" and not in the maps after that "/drive_c/"Program Files"/"Drakensang Online".

Reading is hard haha!

Works like a charm now!
 
Awesome! I had a hard time trying to be detailed on the Terminal stuff. I was probably too detailed.
 
I think it was just a rookie mistake on my end. I saw the game map and I assumed that that was it. Still that Windows thinking on my end. I needed to go deeper since this is Linux.
 
No problem... I've done it many times. I come from a Win environment as well. I have way too many habits that didn't migrate over to Linux.
But I've been using Linux every day for about 2 years and am loving it!
Learning new habits and benefitting from them.
 
Every virtual drive you create in PlayOnLinux is stuctured like that. After the name of the virtual drive, you come the "drive_c" folder, which then emulates the windows structure from there so that games may install in a familiar environment.
 
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