1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Problem with League of Legends Wheezy 64

Discussion in 'PlayOnLinux' started by Whatisthematter, Jun 2, 2014.

  1. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    Hey, I've recently tried installing League of Legends with help of Play on Linux 4.2.2 on my Debian Wheezy 64. Everything works just fine, that is until I get to the game itself. All I see is just static picture, depicting about 2-3 seconds into the game, I see chat stating that bot have bought trinket at 0:00, and see my character stuck halfway through idle animation. I can hear sounds alright but any input I try to send over to the game is ignored completely. Log file is full of messages stating that
    fixme:d3d:resource_check_usage Unhandled usage flags 0x8. Here is the complete log file
    http://pastebin.com/T7FsgyHw
    I honestly don't know what to do with that and google seems helpless.
  2. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

    Joined:
    Dec 17, 2012
    Messages:
    7,727
    Likes Received:
    552
    Trophy Points:
    113
    Location:
    Linux, Arizona
    Home page:
    I'll need some specs before I can help you troubleshoot LoL.
    What distro are you using? Is it 32-bit or 64-bit?
    What video chip/card do you have (Intel, AMD, Nvidia)?
    Can you run any other games in Linux?

    I was reading over your debug, by they way, thank you for posting the entire log!
    This setting could cause a problem:
    I would set Render Target Mode to "default"
    Also GLSL should be set to "default" as well. It probably won't affect anything if its disabled, but you never know.
    Fixme errors are usually not a problem. I always look for "err" because are possible issues that might need attention.
  3. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    Well I am using Debian Wheezy 7.4 amd64
    I have ATI Mobility Radeon HD 5870 1Gb DDR5
    I have successfully ran Guild Wars beforehand.
    Also tried using other wines, i.e. 1.5.18-LoL, 1.7.19-LoL
  4. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    Tried with settings you have suggested, game now freezes even before stats from runes/masteries apply, now I just see myself, bot and huge Quest Received above my head, no gold/ingame stats/time. After I switch onto another Xwindow and switch back it is just a black screen with sound still going.
  5. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

    Joined:
    Dec 17, 2012
    Messages:
    7,727
    Likes Received:
    552
    Trophy Points:
    113
    Location:
    Linux, Arizona
    Home page:
    Oooh, not good.
    Ok, I'm glad you have been able to run Guild Wars. Sounds like the have the proprietary drivers installed for your AMD HD 5870 card. If you are not sure, definitely look into installing those proprietary drivers: fglrx
    There is a 1.7.19-Leagueoflegends version?
    I had no idea... I may have to try it as well.

    Have you installed 32-bit libraries for Debian?
    Not sure what they are called but in Ubuntu and Mint the package is called ia32-libs.
    These 32-bit libraries are very important for running games.

    You can easily set "redraw" back and disable "GLSL" again....
    That is the cool thing with PlayOnLinux, you can make changes on the fly and do a lot of testing.
  6. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    r00t-akemi@localhost:~$ sudo apt-get install ia32-libs
    Reading package lists... Done
    Building dependency tree
    Reading state information... Done
    ia32-libs is already the newest version.
    0 upgraded, 0 newly installed, 0 to remove and 84 not upgraded.

    r00t-akemi@localhost:~$ sudo aptitude -r install linux-headers-$(uname -r|sed 's,[^-]*-[^-]*-,,') fglrx-driver
    No packages will be installed, upgraded, or removed.
    0 packages upgraded, 0 newly installed, 0 to remove and 84 not upgraded.
    Need to get 0 B of archives. After unpacking 0 B will be used.


    I pretty much think I've used almost every possible combination of display.

    Also, can you tell what dll's I need to have in the Wine Libraries tab, I have awful much there
    http://pastebin.com/BZvgqCSj
  7. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
  8. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

    Joined:
    Dec 17, 2012
    Messages:
    7,727
    Likes Received:
    552
    Trophy Points:
    113
    Location:
    Linux, Arizona
    Home page:
    I remember starting a game with bots and League of Legends still finds other "live" players to join your session.
    But at the loading screen, it can take up to 15 minutes depending on the speed of each player joining your game.
    You can't actually start playing until all of your games have loaded to 100%

    Are you able to do the Tutorial?
    This will verify if the FGLRX drivers are causing issues... and they have in the past.
  9. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    Nope, tutorial yields the same result, I can see animation on map going smoothly for roughly 1-1.5 seconds, and then the game just freezes having the last possible image displayed and ignores any input, sound goes on like nothing happened.
  10. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    If you suggest problem is in proprietary drivers I will try using Open Source drivers, hope that helps. Will report after that :)
  11. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    Well, after 35 minutes of fighting with debian I finally managed to install open source drivers, videocard sounds like it is going for the liftoff but does not matter. Good news are that I can play... somewhat. The screen is almost completely black, I can see hud and my above head healthbar moving where I tell it to, skills are blank, well, all in all everything is somewhat blank. But that is some progress, eh. Game goes on just fine, red dots on minimap fight vs green dots, announcer tells stuff, league of legends per se. Fps are 30-ish, thing is I wonder how do I fix this problem :\.
  12. Whatisthematter

    Whatisthematter New Member

    Joined:
    Jun 2, 2014
    Messages:
    9
    Likes Received:
    0
    Trophy Points:
    1
    Fixed the black screen stuff by forcing s3tc
    force_s3tc_enable=true playonlinux
    Fps are crappy, some items are red squares, but anyways much better than this morning, just the time to level smurf.
    I guess I wont get much improvement from anything and it is somewhat playable, so until riot fixes problem with fglrx this thread is over :).
  13. booman

    booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member

    Joined:
    Dec 17, 2012
    Messages:
    7,727
    Likes Received:
    552
    Trophy Points:
    113
    Location:
    Linux, Arizona
    Home page:
    Dang, I was hoping you were getting closer to success.
    I'm not a programmer, but I really with the AMD or Open Source drivers were as good as Nvidia drivers.
    I havn't heard of the s3tc force.
    I bet if you had a desktop with an Nvidia card, this game would be no problem.
    Sorry you couldn't get League of Legends running smoothly.

Share This Page