Space Engineers

Nope doesn’t work for me. I probly need to set a override or something but what? * Goes to check the wine database for clues.
 
Snippit from POL file:

[1225/230728:ERROR:network_change_notifier_win.cc(168)] WSALookupServiceBegin failed with: 8
Application could not be started, or no application associated with the specified file.
ShellExecuteEx failed: Invalid parameter.

Install script executed.
Process is terminated due to StackOverflowException.
 
I couldn't boot up normally due to a file system corruption. I had to use advanced boot options and select the upstart option. It discovered file corruption on the drive that SE is on and fixed it. I recently used win vista :eek: and it had to perform a file system repair. I don't think win can access Linux partitions but it sure looks suspicious. Now SE displays a blank screen with a blue mouse cursor and no sound. I switched to wine 1.8rc-4. Now I can get as far as selecting a new world, tutorials. It asks if I want to watch the videos. I say yes. it says it will open a browser yes or no. I can't select because it froze and nothing works!

POL log.

[12/26/15 23:32:06] - Running wine-1.8-rc4 Steam.exe (Working directory : /home/steve7233/.PlayOnLinux/wineprefix/Space.Engineers/drive_c/Program Files/Steam)
wine: configuration in '/home/steve7233/.PlayOnLinux//wineprefix/Space.Engineers' has been updated.
[1226/233232:ERROR:network_change_notifier_win.cc(168)] WSALookupServiceBegin failed with: 8
[1226/233232:ERROR:dns_config_service_win.cc(583)] DNS registry watch failed to start.
wine: Unhandled exception 0x80000003 in thread 34 at address 0x100a8f59 (thread 0034), starting debugger...
0x100a8f59: int $3
Modules:
Module Address Debug info Name (102 modules)
PE 400000- 6ab000 Deferred steamwebhelper
PE 3430000- 354b000 Deferred crashhandler
PE 10000000-12f04000 Export libcef
PE 65340000-653d2000 Deferred oleaut32
ELF 7b800000-7ba6b000 Deferred kernel32<elf>
\-PE 7b820000-7ba6b000 \ kernel32
ELF 7bc00000-7bcf0000 Dwarf ntdll<elf>
\-PE 7bc10000-7bcf0000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7d3d9000-7d400000 Deferred mpr<elf>
\-PE 7d3e0000-7d400000 \ mpr
ELF 7d925000-7d9a2000 Deferred wininet<elf>
\-PE 7d930000-7d9a2000 \ wininet
ELF 7d9fe000-7da1c000 Deferred libgcc_s.so.1
ELF 7da1c000-7da8d000 Deferred setupapi<elf>
\-PE 7da30000-7da8d000 \ setupapi
ELF 7daf2000-7dd3d000 Deferred shell32<elf>
\-PE 7db00000-7dd3d000 \ shell32
ELF 7dd3d000-7dd51000 Deferred libtasn1.so.6
ELF 7dd51000-7dd88000 Deferred p11-kit-trust.so
ELF 7dd88000-7dd92000 Deferred libffi.so.6
ELF 7dd92000-7ddf6000 Deferred libp11-kit.so.0
ELF 7de0d000-7de22000 Deferred gnome-keyring-pkcs11.so
ELF 7de22000-7dea7000 Deferred libgcrypt.so.11
ELF 7dea7000-7df70000 Deferred libgnutls.so.26
ELF 7df70000-7dfa9000 Deferred uxtheme<elf>
\-PE 7df80000-7dfa9000 \ uxtheme
ELF 7dfa9000-7dfb0000 Deferred libxfixes.so.3
ELF 7dfb0000-7dfbb000 Deferred libxcursor.so.1
ELF 7dfbb000-7dfcd000 Deferred libxi.so.6
ELF 7dfcd000-7dfd1000 Deferred libxcomposite.so.1
ELF 7dfd1000-7dfde000 Deferred libxrandr.so.2
ELF 7dfde000-7dfea000 Deferred libxrender.so.1
ELF 7dfea000-7dff1000 Deferred libxxf86vm.so.1
ELF 7dff1000-7dff5000 Deferred libxinerama.so.1
ELF 7dff5000-7dffc000 Deferred libxdmcp.so.6
ELF 7dffc000-7e000000 Deferred libxau.so.6
ELF 7e000000-7e025000 Deferred libxcb.so.1
ELF 7e025000-7e170000 Deferred libx11.so.6
ELF 7e170000-7e185000 Deferred libxext.so.6
ELF 7e188000-7e19d000 Deferred libgpg-error.so.0
ELF 7e19d000-7e1af000 Deferred libtasn1.so.3
ELF 7e1b1000-7e245000 Deferred winex11<elf>
\-PE 7e1c0000-7e245000 \ winex11
ELF 7e245000-7e269000 Deferred imm32<elf>
\-PE 7e250000-7e269000 \ imm32
ELF 7e2e7000-7e310000 Deferred libexpat.so.1
ELF 7e310000-7e353000 Deferred libfontconfig.so.1
ELF 7e353000-7e37f000 Deferred libpng12.so.0
ELF 7e37f000-7e398000 Deferred libz.so.1
ELF 7e398000-7e445000 Deferred libfreetype.so.6
ELF 7e445000-7e489000 Deferred usp10<elf>
\-PE 7e450000-7e489000 \ usp10
ELF 7e489000-7e4e8000 Deferred oleacc<elf>
\-PE 7e490000-7e4e8000 \ oleacc
ELF 7e4e8000-7e523000 Deferred ws2_32<elf>
\-PE 7e4f0000-7e523000 \ ws2_32
ELF 7e523000-7e53c000 Deferred libresolv.so.2
ELF 7e568000-7e590000 Deferred iphlpapi<elf>
\-PE 7e570000-7e590000 \ iphlpapi
ELF 7e590000-7e5bf000 Deferred netapi32<elf>
\-PE 7e5a0000-7e5bf000 \ netapi32
ELF 7e5bf000-7e5f2000 Deferred secur32<elf>
\-PE 7e5d0000-7e5f2000 \ secur32
ELF 7e5f2000-7e61c000 Deferred msacm32<elf>
\-PE 7e600000-7e61c000 \ msacm32
ELF 7e61c000-7e6d6000 Deferred winmm<elf>
\-PE 7e620000-7e6d6000 \ winmm
ELF 7e6d6000-7e7e2000 Deferred comctl32<elf>
\-PE 7e6e0000-7e7e2000 \ comctl32
ELF 7e7e2000-7e7f9000 Deferred wtsapi32<elf>
\-PE 7e7f0000-7e7f9000 \ wtsapi32
ELF 7e7f9000-7e811000 Deferred userenv<elf>
\-PE 7e800000-7e811000 \ userenv
ELF 7e811000-7e897000 Deferred rpcrt4<elf>
\-PE 7e820000-7e897000 \ rpcrt4
ELF 7e897000-7e9dd000 Deferred ole32<elf>
\-PE 7e8b0000-7e9dd000 \ ole32
ELF 7e9dd000-7ea58000 Deferred shlwapi<elf>
\-PE 7e9f0000-7ea58000 \ shlwapi
ELF 7ea58000-7ead2000 Deferred advapi32<elf>
\-PE 7ea70000-7ead2000 \ advapi32
ELF 7ead2000-7ebf3000 Deferred gdi32<elf>
\-PE 7eae0000-7ebf3000 \ gdi32
ELF 7ebf3000-7ed51000 Deferred user32<elf>
\-PE 7ec10000-7ed51000 \ user32
ELF 7ed51000-7ed5f000 Deferred libnss_files.so.2
ELF 7ed5f000-7ed6c000 Deferred libnss_nis.so.2
ELF 7ed6c000-7ed87000 Deferred libnsl.so.1
ELF 7ef87000-7efd4000 Deferred libm.so.6
ELF 7efd4000-7efe7000 Deferred psapi<elf>
\-PE 7efe0000-7efe7000 \ psapi
ELF 7efe7000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f73b5000-f73bf000 Deferred libnss_compat.so.2
ELF f73c0000-f73c5000 Deferred libdl.so.2
ELF f73c5000-f7580000 Dwarf libc.so.6
ELF f7580000-f759d000 Dwarf libpthread.so.0
ELF f75c1000-f75ca000 Deferred librt.so.1
ELF f75ca000-f7780000 Dwarf libwine.so.1
ELF f7782000-f77a6000 Deferred ld-linux.so.2
ELF f77a8000-f77a9000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 Steam.exe
00000056 0
00000055 0
00000052 0
00000051 0
0000004f 0
0000004e 0
0000004d 0
0000004c 0
0000004b 0
0000004a 15
00000049 0
00000048 0
0000000b 0
00000027 0
00000028 0
00000040 0
0000003d 0
0000003b 0
0000002e 0
00000014 0
00000011 0
00000013 0
0000000d 0
0000000c 0
00000009 0
0000000e services.exe
00000045 0
00000023 0
0000001c 0
00000010 0
0000000f 0
0000001a winedevice.exe
00000022 0
0000001f 0
0000001e 0
0000001b 0
00000020 plugplay.exe
00000026 0
00000025 0
00000021 0
00000029 explorer.exe
00000032 0
0000002f 0
0000002d 0
0000002a 0
00000018 (D) C:\Program Files\Steam\bin\steamwebhelper.exe
00000050 0
0000003a 0
00000039 0
00000038 0
00000037 0
00000036 0
00000035 0
00000034 0 <==
00000033 0
00000044 0
00000024 0
00000042 0
00000043 0
0000002b 0
0000002c 0
00000031 0
00000030 0
00000019 0
System information:
Wine build: wine-1.8-rc4
Platform: i386
Version: Windows Vista
Host system: Linux
Host version: 4.2.0-22-generic
[1226/233250:ERROR:network_change_notifier_win.cc(168)] WSALookupServiceBegin failed with: 8
[1226/233250:ERROR:dns_config_service_win.cc(583)] DNS registry watch failed to start.
2015-12-26 23:32:58.608: Steam.IsActive: True
2015-12-26 23:32:58.622: Steam.IsOnline: True
2015-12-26 23:32:58.622: Steam.OwnsGame: True
2015-12-26 23:32:58.622: Steam.UserId: 76561198061982426
2015-12-26 23:32:58.622: Steam.UserName: El Presidente
2015-12-26 23:32:58.622: Steam.Branch:
2015-12-26 23:32:58.634: Build date: 2015-12-21 02:21
2015-12-26 23:32:58.635: Build version: 0.1.5833.25859
IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.Forced create of Win32Event but it already existed
Assert( Assertion Failed: CCrossProcessPipe::BWrite GetLastError=233 ):..\common\processpipe_any.cpp:436

[2015-12-26 23:32:29] Startup - updater built Dec 14 2015 11:15:33
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[2015-12-26 23:32:29] Checking for update on startup
[2015-12-26 23:32:29] Checking for available updates...
[2015-12-26 23:32:29] Download skipped: /client/steam_client_win32 version 1450127196, installed version 1450127196
[2015-12-26 23:32:29] Nothing to do
[2015-12-26 23:32:29] Verifying installation...
[2015-12-26 23:32:29] Performing checksum verification of executable files
[2015-12-26 23:32:31] Verification complete
[2015-12-26 23:32:34] Background update loop checking for update. . .
[2015-12-26 23:32:34] Checking for available updates...
[2015-12-26 23:32:44] Download skipped by HTTP 304 Not Modified
[2015-12-26 23:32:44] Nothing to do
[2015-12-26 23:35:03] Shutdown

I had to use the skull and cross bones to kill the game.
 
Last edited by a moderator:
I saw this morning that POL had added 3 or 4 staging versions. I decided to try wine 1.8rc4wine staging. I waas able to play the first tutorial. Most of the displays were blank except for one and even then the entire room was dark. The sound was a bit stuttery. When I got to the part about using the wielder it didn't work. I told SE to save then the game crashed!

POL log:

[12/27/15 09:56:56] - Running wine-1.8-staging Steam.exe (Working directory : /home/steve7233/.PlayOnLinux/wineprefix/Space.Engineers/drive_c/Program Files/Steam)
wine: configuration in '/home/steve7233/.PlayOnLinux//wineprefix/Space.Engineers' has been updated.
[1227/095727:ERROR:network_change_notifier_win.cc(168)] WSALookupServiceBegin failed with: 8
[1227/095727:ERROR:dns_config_service_win.cc(583)] DNS registry watch failed to start.
[1227/095745:ERROR:child_process_launcher.cc(445)] Failed to launch child process
wine: Unhandled exception 0x80000003 in thread 5b at address 0x100a8f59 (thread 005b), starting debugger...
0x100a8f59: int $3
Modules:
Module Address Debug info Name (100 modules)
PE 400000- 6ab000 Deferred steamwebhelper
PE 3420000- 353b000 Deferred crashhandler
PE 10000000-12f04000 Export libcef
PE 65340000-653d2000 Deferred oleaut32
ELF 7b800000-7ba6d000 Deferred kernel32<elf>
\-PE 7b820000-7ba6d000 \ kernel32
ELF 7bc00000-7bcfb000 Dwarf ntdll<elf>
\-PE 7bc20000-7bcfb000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7d782000-7d800000 Deferred wininet<elf>
\-PE 7d790000-7d800000 \ wininet
ELF 7d927000-7d94e000 Deferred mpr<elf>
\-PE 7d930000-7d94e000 \ mpr
ELF 7d9aa000-7d9c8000 Deferred libgcc_s.so.1
ELF 7d9c8000-7da39000 Deferred setupapi<elf>
\-PE 7d9d0000-7da39000 \ setupapi
ELF 7da9e000-7dd4e000 Deferred shell32<elf>
\-PE 7dab0000-7dd4e000 \ shell32
ELF 7dd4e000-7dd62000 Deferred libtasn1.so.6
ELF 7dd62000-7dd99000 Deferred p11-kit-trust.so
ELF 7dd99000-7dda3000 Deferred libffi.so.6
ELF 7dda3000-7de07000 Deferred libp11-kit.so.0
ELF 7de1e000-7de33000 Deferred gnome-keyring-pkcs11.so
ELF 7de33000-7deb8000 Deferred libgcrypt.so.11
ELF 7deb8000-7df81000 Deferred libgnutls.so.26
ELF 7df81000-7dfba000 Deferred uxtheme<elf>
\-PE 7df90000-7dfba000 \ uxtheme
ELF 7dfba000-7dfc1000 Deferred libxfixes.so.3
ELF 7dfc1000-7dfcc000 Deferred libxcursor.so.1
ELF 7dfcf000-7dfe4000 Deferred libgpg-error.so.0
ELF 7dfe4000-7dff6000 Deferred libtasn1.so.3
ELF 7e079000-7e0a2000 Deferred libexpat.so.1
ELF 7e0a2000-7e0e5000 Deferred libfontconfig.so.1
ELF 7e0e5000-7e111000 Deferred libpng12.so.0
ELF 7e111000-7e12a000 Deferred libz.so.1
ELF 7e12a000-7e1d7000 Deferred libfreetype.so.6
ELF 7e1d7000-7e1e9000 Deferred libxi.so.6
ELF 7e1e9000-7e1ed000 Deferred libxcomposite.so.1
ELF 7e1ed000-7e1fa000 Deferred libxrandr.so.2
ELF 7e1fa000-7e206000 Deferred libxrender.so.1
ELF 7e206000-7e20d000 Deferred libxxf86vm.so.1
ELF 7e20d000-7e232000 Deferred libxcb.so.1
ELF 7e232000-7e37d000 Deferred libx11.so.6
ELF 7e37d000-7e392000 Deferred libxext.so.6
ELF 7e3be000-7e453000 Deferred winex11<elf>
\-PE 7e3d0000-7e453000 \ winex11
ELF 7e453000-7e497000 Deferred usp10<elf>
\-PE 7e460000-7e497000 \ usp10
ELF 7e497000-7e4f6000 Deferred oleacc<elf>
\-PE 7e4a0000-7e4f6000 \ oleacc
ELF 7e4f6000-7e532000 Deferred ws2_32<elf>
\-PE 7e500000-7e532000 \ ws2_32
ELF 7e532000-7e54b000 Deferred libresolv.so.2
ELF 7e54c000-7e553000 Deferred libxdmcp.so.6
ELF 7e553000-7e577000 Deferred imm32<elf>
\-PE 7e560000-7e577000 \ imm32
ELF 7e577000-7e5a0000 Deferred iphlpapi<elf>
\-PE 7e580000-7e5a0000 \ iphlpapi
ELF 7e5a0000-7e5cf000 Deferred netapi32<elf>
\-PE 7e5b0000-7e5cf000 \ netapi32
ELF 7e5cf000-7e602000 Deferred secur32<elf>
\-PE 7e5e0000-7e602000 \ secur32
ELF 7e602000-7e6bc000 Deferred winmm<elf>
\-PE 7e610000-7e6bc000 \ winmm
ELF 7e6bc000-7e7c8000 Deferred comctl32<elf>
\-PE 7e6c0000-7e7c8000 \ comctl32
ELF 7e7c8000-7e7df000 Deferred wtsapi32<elf>
\-PE 7e7d0000-7e7df000 \ wtsapi32
ELF 7e7df000-7e7f7000 Deferred userenv<elf>
\-PE 7e7e0000-7e7f7000 \ userenv
ELF 7e7f7000-7e87d000 Deferred rpcrt4<elf>
\-PE 7e800000-7e87d000 \ rpcrt4
ELF 7e87d000-7e9c3000 Deferred ole32<elf>
\-PE 7e8a0000-7e9c3000 \ ole32
ELF 7e9c3000-7ea3e000 Deferred shlwapi<elf>
\-PE 7e9d0000-7ea3e000 \ shlwapi
ELF 7ea3e000-7eab9000 Deferred advapi32<elf>
\-PE 7ea50000-7eab9000 \ advapi32
ELF 7eab9000-7ebda000 Deferred gdi32<elf>
\-PE 7ead0000-7ebda000 \ gdi32
ELF 7ebda000-7ed51000 Deferred user32<elf>
\-PE 7ebf0000-7ed51000 \ user32
ELF 7ef51000-7ef5f000 Deferred libnss_files.so.2
ELF 7ef5f000-7ef6c000 Deferred libnss_nis.so.2
ELF 7ef6c000-7ef87000 Deferred libnsl.so.1
ELF 7ef87000-7efd4000 Deferred libm.so.6
ELF 7efd4000-7efe7000 Deferred psapi<elf>
\-PE 7efe0000-7efe7000 \ psapi
ELF 7efe7000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f7324000-f7329000 Deferred libdl.so.2
ELF f7329000-f74e4000 Dwarf libc.so.6
ELF f74e4000-f7501000 Dwarf libpthread.so.0
ELF f7502000-f7506000 Deferred libxinerama.so.1
ELF f7506000-f7510000 Deferred libnss_compat.so.2
ELF f7520000-f7524000 Deferred libxau.so.6
ELF f7525000-f752e000 Deferred librt.so.1
ELF f752e000-f76f5000 Dwarf libwine.so.1
ELF f76f7000-f771b000 Deferred ld-linux.so.2
ELF f771d000-f771e000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 Steam.exe
0000007e 0
0000007d 0
0000007c 0
00000079 0
00000078 0
00000076 0
00000075 0
00000074 0
00000073 0
00000072 0
00000071 0
00000070 0
0000006f 15
0000006e 0
0000006d 0
0000006c 0
0000006b 0
0000006a 0
00000068 0
00000065 0
00000063 0
0000004f 0
0000004d 0
0000004c 0
0000004b 0
00000048 0
00000009 0
0000000e services.exe
00000045 0
00000023 0
0000001c 0
00000010 0
0000000f 0
0000001a winedevice.exe
00000022 0
0000001f 0
0000001e 0
0000001b 0
00000020 plugplay.exe
00000026 0
00000025 0
00000021 0
0000002b explorer.exe
0000002f 0
0000002e 0
0000002d 0
0000002c 0
00000049 (D) C:\Program Files\Steam\bin\steamwebhelper.exe
00000077 0
00000062 0
00000061 0
00000060 0
0000005f 0
0000005e 0
0000005d 0
0000005c 0
0000005b 0 <==
0000005a 0
00000059 0
00000058 0
00000057 0
00000056 0
00000053 0
00000052 0
00000051 0
00000050 0
0000004a 0
System information:
Wine build: wine-1.8 (Staging)
Platform: i386
Version: Windows Vista
Host system: Linux
Host version: 4.2.0-22-generic
[1227/095756:ERROR:network_change_notifier_win.cc(168)] WSALookupServiceBegin failed with: 8
[1227/095756:ERROR:dns_config_service_win.cc(583)] DNS registry watch failed to start.
2015-12-27 09:58:10.247: Steam.IsActive: True
2015-12-27 09:58:10.267: Steam.IsOnline: True
2015-12-27 09:58:10.267: Steam.OwnsGame: True
2015-12-27 09:58:10.267: Steam.UserId: 76561198061982426
2015-12-27 09:58:10.267: Steam.UserName: El Presidente
2015-12-27 09:58:10.267: Steam.Branch:
2015-12-27 09:58:10.286: Build date: 2015-12-21 02:21
2015-12-27 09:58:10.286: Build version: 0.1.5833.25859
2015-12-27 09:59:39.495: Loading session: C:\Program Files\Steam\steamapps\common\SpaceEngineers\Content\Missions\Tutorials\Basic\Tutorial 01 - Movement, Life Support & Tools
2015-12-27 10:00:25.920: Session loaded
[1227/100401:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.Forced create of Win32Event but it already existed
[2015-12-27 09:57:23] Startup - updater built Dec 14 2015 11:15:33
[2015-12-27 09:57:23] Verifying installation...
[2015-12-27 09:57:26] Verification complete
[2015-12-27 09:57:31] Background update loop checking for update. . .
[2015-12-27 09:57:31] Checking for available updates...
[2015-12-27 09:57:46] Download skipped: /client/steam_client_win32 version 1450127196, installed version 1450127196
[2015-12-27 09:57:46] Nothing to do
[2015-12-27 10:19:18] Shutdown
 
Last edited by a moderator:
Some interesting Tips on WineHQ's
May need these libraries:
  • dotnet40
  • vbrun6.
  • oleaut32.dll
  • mscoree.dll
Make sure to disable the Steam Overlay though Wine 1.7.55 and later seems to have fixed this.
I noticed your post on WineHQs...
Since the game won't launch with DirectX 9 executable, have you found the config where you can set DirectX 9 as the default?
Is there more than one executable?

Here is what I found:
http://www.spaceengineersgame.com/troubleshooting.html

Problem: Space Engineers won't open with default settings (DirectX 9)
Solution: Some players have had trouble using DirectX 9 but found that DirectX 11 will work without issues. Open%appdata%\SpaceEngineers\SpaceEngineers.cfg in a plain text editor like notepad. Find GraphicsRenderer - it is usually near the top. Change its value from DirectX 9 to DirectX 11.
 
I tried everything at wine HQ. I am trying to reinstall it right now as I added fontssmothRGB from POL as per the experimental POL script but that seemed to break the entire game. I couldn't find a way to undo so I deleted and tried to reinstall. Unfortunately Steam guard appears not to be sending the code even though it claims it is. I have to wait for Steam to realize their sever is glitched. I think I just need to find that replacement file that wine database talks about and then wait for wine to get a 64 bit dot net installer so we can use 64 bit to get rid of the file save game crashes.
 
The steam help desk now reports that the steam servers are under maintenance. Mabey that means they are finally fixing things... I hope.
 
Some interesting Tips on WineHQ's
May need these libraries:
  • dotnet40
  • vbrun6.
  • oleaut32.dll
  • mscoree.dll
Make sure to disable the Steam Overlay though Wine 1.7.55 and later seems to have fixed this.
I noticed your post on WineHQs...
Since the game won't launch with DirectX 9 executable, have you found the config where you can set DirectX 9 as the default?
Is there more than one executable?

Here is what I found:
http://www.spaceengineersgame.com/troubleshooting.html

The file you talked about did not appear in the quote. Why it didn't copy it I don't understand. If you don't remember then scroll up to see what you said.

That file does not exist.
 

Attachments

  • filemanager.png
    filemanager.png
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I got it working with wine 1.7.55. How do I handle the led blank display problem? I noticed in vRegeRender-DirectX11.log It says my video card is The NVIDIA GEFORCE GTX 470 but its really the NVIDIA GEFORCE GT730. Could that be part of the problem?
 
so you could not find the spaceengineer.cfg?
I bet the game has to successfully run at least once for the cfg to appear.
After you launch the game one time, check here:
/home/username/.PlayOnLinux/wineprefix/spaceengineer/drive_c/users/steve/appdata/roaming/Space Engineer/
or
/home/username/.PlayOnLinux/wineprefix/spaceengineer/drive_c/users/steve/appdata/local/Space Engineer/

Note: This path is for Win 7 setting

I've had a video card mismatch happen before. Every time I played Crysis II the game thought I had an older video card. I was never able to fix that problem.
 
I could never find that file no matter what win mode and path I tried. when I switched from win mode Vista to 7 Most of the LED panels now display. A few of them only activated after you walked around the room a bit. A couple of them would never display. Possibly because the wall was to close but that is just a guess. I got all the to the room where you use the drill to drill a tunnel between the rooms. I drilled to the other ramp but am stuck between the two ramps! I can't go up to complete the first tutorial. :mad:
 
Strange, it sounds really buggy with Wine... were you able to confirm if it is really launching a Direct X 11 executable?
 
I ran it again and more worked! I got to finish the first tutorial. I tried to start the second tutorial and ran out of memory. i hand to exit the game and restart to free up memory. A 32 bit wine prefix sucks. We need to be able to create a 64 bit prefix. Unfortunately the game needs dot net 4 so we will heave to just live with this crappy method for now. How much vram can 32 bit addressing goto anyway? Isn't it 2048 Megs?
 
I didn't see your post. I am not sure if it is using DX 9 or 11. I guess it could be an 11 problem. wine's directx 11 compatibility is there but it still sucks. Then again the wine devs are still fixing directx 9 every now and then. I think its just little tweaks like fix me's with Directx9 and below. With Directx 11 I think there is still a few major incompatibilities to fix. Some of the people on the wine forums are wrong when they say there is no Directx11 in wine. If you look you can see it is there. Its just not very good at the moment. wine has been growing since 1993. I am subscribed to the wine releases email, so I can see what is being worked on. I see lots of dx9 and earlier and some 10 and 11. No 12 yet but what game uses 12 yet? MY GT 730 can do Directx 12 but I have seen any one use 12 yet.
 
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