Unreal Guide

Unreal (1998) is the first installment in a series of First Person Shooters by Epic. The Unreal engine is a state-of-the-art development tool and has been use to make many AAA games. This original game has a single-player campaign, but later becomes a multi-player tournament series.

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Follow my step-by-step guide on installing, configuring and optimizing Unreal in Linux with PlayOnLinux.

Note: This guide applies to the Retail Unreal Anthology version of Unreal. Other versions may require additional steps.

Tips & Specs:

To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux Explained

Mint 17 64-bit
PlayOnLinux: 4.2.5
Wine: 1.6.2

Wine Installation

Click Tools
Select "Manage Wine Versions"
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Look for the Wine Version: 1.6.2
Note: Try using stable Wine 1.8 and 1.8-staging

Select it
Click the arrow pointing to the right
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Click Next

Downloading Wine
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Extracting

Downloading Gecko
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Installed
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Wine 1.6.2 is installed and you can close this window

PlayOnLinux Setup

Click Install
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Click "Install a non-listed program"
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Click Next

Select "Install a program in a new virtual drive"
Click Next
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Name your virtual drive: unreal
Click Next
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Check all three options:
  • Use another version of Wine
  • Configure Wine
  • Install some libraries

Click Next
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Select Wine: 1.6.2
Click Next
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Select "32-bits windows installation"
Click Next
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Wine Configuration

Applications Tab
Windows version: windows 7
Click Apply
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Graphics Tab
Check "Automatically cpature the mouse in full-screen windows"
Check "Emulate a virtual drive"
Desktop size: 1024x768
Click OK
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Installing Packages (Components, Libraries, DLL's)

Check each package:
  • POL_Install_corefonts
  • POL_Install_d3dx9
  • POL_Install_tahoma

Click Next
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Installing Unreal

Click "Select another file"
Click Next
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Click Browse
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Navigate to the Unreal Disk
Select setup.exe
Click Open
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Note: I'm using the Unreal Anthology and the setup.exe is in the Disk1 folder

Click Next again

Click Next
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Select "I accept the terms..."
Click Next
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Enter the KEY found in the retail box
Click Next
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Click Next
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Uncheck all the games except Unreal
Click Next
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Click Next

Click Install
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Click Finish
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PlayOnLinux Shortcut

Select: Unreal.exe
Click Next
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Name your shortcut: Unreal
Click Next
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Click Next again

PlayOnLinux Configure

Back to PlayOnLinux
Select Unreal
Click Configure
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General Tab
Wine Version: 1.6.2
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Note: Click the + to download more versions of Wine. Click the down-arrow to select other versions of Wine.

Display Tab
Video memory size: Select the amount of memory your video card/chip uses
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Close configure

Launching Unreal

Select Unreal
Click Run
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Note: Click Debug to see errors and bugs

Video Devices
Select "Direct3D Support"
Click Finish
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Optimization

Click Options
Click Preferences
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Set the resolution to match your Linux desktop
Adjust:
  • Detail textures
  • World Textures
  • Skin Detail
  • Brightness
  • GUI Mouse Speed
  • Font Size
  • GUI Skin
  • Framerate
  • Decals
  • Dynamic Lights
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Conclusion:
Unreal was made in 1998 and its amamzing how crisp the textures and lighting appears. I was even surprised that it supported widescreen resolutions. Probably because I'm playing the Anthology version. Unrealy ran perfectly! In face there were instances when it ran too fast!

There is a native port and fixes available, but use at your own risk

Binaries
http://www.flibitijibibo.com/fedora/installers/flibitUT436.tar.gz
SDL Libraries
No workarounds are required as it is compatible with newer glibc. However do ensure it uses the newer system SDL library. First either rename or delete the old library installed with the game;

$ cd /path/UnrealTournament/System
$ $ mv libSDL-1.1.so.0 libSDL-1.1.so.0.orig

Then create a symbolic link in the system from the old name to the new name;

$ cd /usr/lib
$ $ ln -s libSDL-1.2.so.0 libSDL-1.1.so.0

Game Runs too Fast
https://pcgamingwiki.com/wiki/Unreal_Tournament#The_game_runs_too_fast
No sound
https://pcgamingwiki.com/wiki/Unreal_Tournament#No_Sound

Gameplay Video:

Screenshots:
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