HI all after the recent update I cant play with the game i get this error/ scroll down u can find the debug log linux mint 17 64 bit asus k53s laptop with geforce gt 520m using nvidia 331.38 POL 4.2.2 wine 1.6 [08/15/14 14:44:56] - Running wine-1.7.24 ArcLauncher.exe (Working directory : /home/oommeerr/.PlayOnLinux/wineprefix/Arc/drive_c/Program Files/Perfect World Entertainment/Arc) fixme:shell:SetCurrentProcessExplicitAppUserModelID L"PERFECTWORLD.ARC.2.0": stub fixme:advapi:RegisterEventSourceW ((null),L"ArcService"): stub fixme:advapi:ReportEventW (0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0002,0x00000000,0x72df20,(nil)): stub fixme:advapieregisterEventSource (0xcafe4242) stub fixmerocess:WTSGetActiveConsoleSessionId stub fixme:wtsapi:WTSQueryUserToken 0 0x72dc80 fixme:advapi:CreateProcessAsUserW (nil) L"C:\\Program Files\\Perfect World Entertainment\\Arc\\ArcUpdate.exe" L"" (nil) (nil) 0 0x00000430 0x340000 L"C:\\Program Files\\Perfect World Entertainment\\Arerrle:NDRCContextBinding invalid handle 0x404603 fixme:shell:SetCurrentProcessExplicitAppUserModelID L"PERFECTWORLD.ARC.2.0": stub fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenSessionId, ...) semi-stub fixme:ntdll:NtQueryInformationToken QueryInformationToken( ..., TokenSessionId, ...) semi-stub fixme:msg:ChangeWindowMessageFilterEx 0x1004e 4a 1 (nil) err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:shell:SetCurrentProcessExplicitAppUserModelID L"PERFECTWORLD.ARC.2.0": stub errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 fixme:msg:ChangeWindowMessageFilterEx 0x20054 4a 1 (nil) fixme:msg:ChangeWindowMessageFilterEx 0x10076 4a 1 (nil) fixmele:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub! fixme:wbemprox:client_security_SetBlanket 0x7c74d430, 0x1c7f68, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7c74d430 fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot fixme:toolhelp:Heap32ListFirst : stub fixmele:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046} err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:winsock:WSALookupServiceBeginW (0x1dde5b4 0x00000ff0 0x1dde5fc) Stub! fixme:iphlpapi:NotifyAddrChange (Handle 0x1dde48c, overlapped 0x9fedc8): stub fixme:winsock:WSALookupServiceBeginW (0x1dde5f4 0x00000ff0 0x1dde63c) Stub! fixme:ntdll:NtLockFile I/O completion on lock not implemented yet errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0x4650000 0 0x33fb08 4 fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub fixme:heap:HeapSetInformation 0x4760000 0 0x33df6c 4 fixme:thread:SetThreadIdealProcessor (0x7c): stub fixme:win:EnumDisplayDevicesW ((null),0,0x33d98c,0x00000000), stub! fixme:wbemprox:client_security_SetBlanket 0x7d7a8430, 0x184e78, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7d7a8430 fixme:win:EnumDisplayDevicesW ((null),0,0x33d4b8,0x00000000), stub! fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION fixme:thread:SetThreadIdealProcessor (0xb4): stub fixme:iphlpapi:NotifyAddrChange (Handle 0x33c7e8, overlapped 0x473b778): stub fixme:winsock:WSALookupServiceBeginW (0x33c8e8 0x00000ff0 0x33c930) Stub! fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x473b778): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0x47f0000 0 0x33fc78 4 fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub fixme:heap:HeapSetInformation 0x52e0000 0 0x33fc70 4 fixme:dbghelp:validate_addr64 Unsupported address fffffffff73b0000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff7390000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000 fixme:bitmap:CreateBitmapIndirect planes = 4 fixme:win:EnumDisplayDevicesW ((null),0,0x33d5c4,0x00000000), stub! fixme:wbemprox:client_security_SetBlanket 0xf6e3d430, 0xe6666e8, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0xf6e3d430 fixme:win:EnumDisplayDevicesW ((null),0,0x33d0e8,0x00000000), stub! fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION fixme:win:EnumDisplayDevicesW ((null),0,0x33de48,0x00000000), stub! fixme:d3d113D11CreateDevice stub: adapter (nil), driver_type D3D_DRIVER_TYPE_HARDWARE, swrast (nil), flags 0x1, feature_levels 0x33e5dc, levels 0x6, sdk_version 7, device (nil), feature_level 0x33e5fixme:win:EnumDisplayDevicesW ((null),0,0x33dbe8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33dbf8,0x00000000), stub! err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0xec0000 0 0x33fc8c 4 fixme:heap:HeapSetInformation 0xfd0000 0 0x33fc00 4 Please help me. sorry if i didnt post in the right place or the right way
I'm downloading the game right now as we speak since I'm taking a break from Guild Wars 2. I'm downloading it through Steam, so far so good.
[08/16/14 14:01:14] - Running wine-1.7.22 Steam.exe (Working directory : /home/oommeerr/.PlayOnLinux/wineprefix/STEAM/drive_c/Program Files/Steam) fixme:ver:GetCurrentPackageId (0x32e490 (nil)): stub fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c60, 0x3f03fce8, 0x3f03fce0 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c60, 0x3f03fd20, 0x3f03fd18 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c60, 0x3f03fcb0, 0x3f03fca8 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c60, 0x3f03fd58, 0x3f03fd50 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c60, 0x3f03fd90, 0x3f03fd88 fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c60, 0x3f03fce8, 0x3f03fce0 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c60, 0x3f03fd20, 0x3f03fd18 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c60, 0x3f03fcb0, 0x3f03fca8 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c60, 0x3f03fd58, 0x3f03fd50 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c60, 0x3f03fd90, 0x3f03fd88 fixmerocess:SetProcessShutdownParameters (00000100, 00000000): partial stub. fixme:imm:ImmGetOpenStatus (0x1f3cb0): semi-stub fixme:ver:GetCurrentPackageId (0x32e368 (nil)): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixmerocess:SetProcessDEPPolicy (3): stub fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:imm:ImmDisableTextFrameService Stub fixme:thread:GetThreadPreferredUILanguages 56, 0x33f77c, (nil) 0x33f780 fixme:winsock:WSALookupServiceBeginW (0x33f668 0x00000ff0 0x33f6a4) Stub! [0816/140116:ERROR:network_change_notifier_win.cc(174)] WSALookupServiceBegin failed with: 8 fixme:iphlpapi:NotifyAddrChange (Handle 0x33f7b0, overlapped 0xb25f28): stub fixme:win:RegisterDeviceNotificationW (hwnd=0x1009a, filter=0x33f7bc,flags=0x00000000) returns a fake device notification handle! fixme:win:RegisterDeviceNotificationW (hwnd=0x1009a, filter=0x33f7bc,flags=0x00000000) returns a fake device notification handle! [0816/140116:ERROR:gpu_info_collector_win.cc(103)] Can't retrieve a valid WinSAT assessment. fixme:win:EnumDisplayDevicesW ((null),0,0x33f08c,0x00000000), stub! fixme:ver:GetCurrentPackageId (0x270dff4 (nil)): stub fixmele:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046} err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:ver:GetCurrentPackageId (0x30e5d0 (nil)): stub fixme:hnetcfg:fw_apps_get__NewEnum 0x34b4f40, 0x4cfe0d4 fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x34b5188, L"C:\\Program Files\\Steam\\steam.exe" fixme:hnetcfg:fw_app_put_Name 0x34b5188, L"Steam" fixme:hnetcfg:fw_app_put_Enabled 0x34b5188, -1 fixme:hnetcfg:fw_apps_Add 0x34b5140, 0x34b5188 errle:CoGetClassObject class {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd} not registered errle:CoGetClassObject no class object {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd} could be created for context 0x1 fixme:iphlpapi:NotifyAddrChange (Handle 0x15103cc, overlapped 0x15103d0): stub fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION fixme:win:RegisterDeviceNotificationA (hwnd=0x100a8, filter=0x5aee4ec,flags=0x00000004) returns a fake device notification handle! errle:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered errle:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1 fixme:wbemprox:wbem_locator_ConnectServer unsupported flags fixme:wbemprox:client_security_SetBlanket 0x7c6cf270, 0x353d490, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7c6cf270 fixme:wbemprox:wbem_locator_ConnectServer unsupported flags fixme:wbemprox:client_security_SetBlanket 0x7c6cf270, 0x353d4a8, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7c6cf270 fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled fixme:wbemprox:enum_class_object_Next timeout not supported fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:enum_class_object_Next timeout not supported fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ntdll:NtLockFile I/O completion on lock not implemented yet fixme:imm:ImmReleaseContext (0x100aa, 0x34ae9a8): stub fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:win:RegisterDeviceNotificationA (hwnd=0x100c2, filter=0x32e1f4,flags=0x00000004) returns a fake device notification handle! fixme:win:EnumDisplayDevicesW ((null),0,0x32d6d8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32d6d8,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32d870,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),1,0x32d870,0x00000000), stub! fixme:win:RegisterDeviceNotificationW (hwnd=0x1011a, filter=0x6b1e92c,flags=0x00000000) returns a fake device notification handle! fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB! fixme:win:RegisterDeviceNotificationW (hwnd=0x2011a, filter=0x6b1e92c,flags=0x00000000) returns a fake device notification handle! fixme:advapi:RegisterTraceGuidsW (0x100a3de0, 0x12035da0, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x11faf518, (null), (null), 0x12035db8): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixmerocess:SetProcessDEPPolicy (3): stub fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:advapi:RegisterTraceGuidsW (0x100a3de0, 0x12035da0, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x11faf518, (null), (null), 0x12035db8): stub fixme:gdi:GdiInitializeLanguagePack stub [0816/140123:ERROR:renderer_main.cc(227)] Running without renderer sandbox fixme:module:load_library unsupported flag(s) used (flags: 0x00000800) fixme:ver:GetCurrentPackageId (0x1f5e9f8 (nil)): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixmerocess:SetProcessDEPPolicy (3): stub fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:advapi:RegisterTraceGuidsW (0x100a3de0, 0x12035da0, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x11faf518, (null), (null), 0x12035db8): stub fixme:gdi:GdiInitializeLanguagePack stub [0816/140124:ERROR:renderer_main.cc(227)] Running without renderer sandbox fixme:module:load_library unsupported flag(s) used (flags: 0x00000800) fixme:ver:GetCurrentPackageId (0x1f5e9f8 (nil)): stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub errle:RevokeDragDrop invalid hwnd 0x10142 fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x10056360, 0x100d7648, 0x100d7640 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x10056360, 0x100d7680, 0x100d7678 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x10056360, 0x100d7610, 0x100d7608 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x10056360, 0x100d76b8, 0x100d76b0 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x10056360, 0x100d76f0, 0x100d76e8 fixme:imm:ImmGetOpenStatus (0x130100): semi-stub fixme:ver:GetCurrentPackageId (0x33f15c (nil)): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0x5890000 0 0x33fb08 4 fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub fixme:heap:HeapSetInformation 0x59a0000 0 0x33df6c 4 fixme:thread:SetThreadIdealProcessor (0x128): stub fixme:win:EnumDisplayDevicesW ((null),0,0x33d98c,0x00000000), stub! fixme:wbemprox:client_security_SetBlanket 0x7db2e270, 0x1de060, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0x7db2e270 fixme:win:EnumDisplayDevicesW ((null),0,0x33d388,0x00000000), stub! fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION fixme:thread:SetThreadIdealProcessor (0x15c): stub fixme:iphlpapi:NotifyAddrChange (Handle 0x33c748, overlapped 0x59854d0): stub fixme:winsock:WSALookupServiceBeginW (0x33c848 0x00000ff0 0x33c890) Stub! [0816/140136:ERROR:network_change_notifier_win.cc(143)] WSALookupServiceBegin failed with: 0 fixme:ntdll:NtLockFile I/O completion on lock not implemented yet [0816/140144:INFO:CONSOLE(0)] "Select shard: 0," source: http://launcher.playneverwinter.com/static/all/js/api.js(96) ...skipped 12 line(s)... While finding unique IPs, converted controllertracker3.crypticstudios.com to 208.95.185.169 While finding unique IPs, converted controllertracker4.crypticstudios.com to 208.95.185.166 While finding unique IPs, converted controllertracker5.crypticstudios.com to 208.95.185.169 While finding unique IPs, converted controllertracker6.crypticstudios.com to 208.95.185.169 While finding unique IPs, converted controllertracker7.crypticstudios.com to 208.95.185.166 While finding unique IPs, converted controllertracker8.crypticstudios.com to 208.95.185.169 While finding unique IPs, converted controllertracker9.crypticstudios.com to 208.95.185.166 Displaying status message: Attempting to connect to controller tracker.. requested language id 3 (Japanese) resources not available! requested language id 1 (ChineseTraditional) resources not available! Displaying status message: Loading launcher startPatch, new Night:Neverwinter Connecting with root C:/Program Files/Steam/steamapps/common/Cryptic Studios/Neverwinter/Live PatchClientLib: connecting to patchserver.crypticstudios.com:7255 PatchClientLib: redirecting to 208.95.184.199:7255 PatchClientLib: successfully connected Setting view by name (attempt 1): NightClientEnglish PatchClientLib: Using HTTP patching: server level3.nwhttppatch.crypticstudios.com port 80 prefix Night Loading manifest: C:/Program Files/Steam/steamapps/common/Cryptic Studios/Neverwinter/Live/.patch/NightClientEnglish.manifest...done Loading hoggs... done. (0.32) Deleting files... done (0 deleted). (0.01) Deleting rogue files... done (0 deleted). (0.00) Examining hoggs...fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x59854d0): stub done. (1.00) Total transfer: 1620953 Displaying status message: Connecting to Account Server successfulPatchRootFolder = C:/Program Files/Steam/steamapps/common/Cryptic Studios/Neverwinter/Live fixme:imm:ImmReleaseContext ((nil), (nil)): stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3b86360, 0x3c07648, 0x3c07640 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3b86360, 0x3c07680, 0x3c07678 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3b86360, 0x3c07610, 0x3c07608 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3b86360, 0x3c076b8, 0x3c076b0 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3b86360, 0x3c076f0, 0x3c076e8 fixme:imm:ImmGetOpenStatus (0x1337e8): semi-stub fixme:ver:GetCurrentPackageId (0x33f15c (nil)): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c60, 0x3f03fce8, 0x3f03fce0 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c60, 0x3f03fd20, 0x3f03fd18 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c60, 0x3f03fcb0, 0x3f03fca8 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c60, 0x3f03fd58, 0x3f03fd50 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c60, 0x3f03fd90, 0x3f03fd88 fixme:dbghelp:validate_addr64 Unsupported address fffffffff72e0000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff7240000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff72c0000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff7220000 fixme:bitmap:CreateBitmapIndirect planes = 4 fixme:win:EnumDisplayDevicesW ((null),0,0x33d5c4,0x00000000), stub! fixme:wbemprox:client_security_SetBlanket 0xf6dc0270, 0x12964d00, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0xf6dc0270 fixme:win:EnumDisplayDevicesW ((null),0,0x33cfc8,0x00000000), stub! fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION fixme:win:EnumDisplayDevicesW ((null),0,0x33de48,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x33db58,0x00000000), stub! fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x10056360, 0x100d7648, 0x100d7640 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x10056360, 0x100d7680, 0x100d7678 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x10056360, 0x100d7610, 0x100d7608 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x10056360, 0x100d76b8, 0x100d76b0 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x10056360, 0x100d76f0, 0x100d76e8 fixme:imm:ImmGetOpenStatus (0x130068): semi-stub fixme:ver:GetCurrentPackageId (0x33f15c (nil)): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0x2110000 0 0x33fc8c 4 fixme:heap:HeapSetInformation 0x2220000 0 0x33fc00 4 fixme:system:SystemParametersInfoW Unknown action: 116 err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c60, 0x3f03fce8, 0x3f03fce0 fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c60, 0x3f03fd20, 0x3f03fd18 fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c60, 0x3f03fcb0, 0x3f03fca8 fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c60, 0x3f03fd58, 0x3f03fd50 fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c60, 0x3f03fd90, 0x3f03fd88 fixmerocess:SetProcessDEPPolicy (3): stub fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:advapi:RegisterTraceGuidsW (0x100a3de0, 0x12035da0, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x11faf518, (null), (null), 0x12035db8): stub fixme:gdi:GdiInitializeLanguagePack stub [0816/140207:ERROR:renderer_main.cc(227)] Running without renderer sandbox fixme:module:load_library unsupported flag(s) used (flags: 0x00000800) fixme:ver:GetCurrentPackageId (0x1f5e9f8 (nil)): stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:imm:ImmReleaseContext ((nil), (nil)): stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub fixme:advapi:EventUnregister deadbeef: stub
I just noticed something here... but... didn't they just introduce DirectX 11 stuff in the new patch? Could it be that? fixme:d3d113D11CreateDevice stub: adapter (nil), driver_type D3D_DRIVER_TYPE_HARDWARE, swrast (nil), flags 0x1, feature_levels 0x33e5dc, levels 0x6, sdk_version 7, device (nil), feature_level 0x33e5fixme:win:EnumDisplayDevicesW Now that I think about it... it could be one of the many things crashing the game :/
thx for the help updated log [08/16/14 16:56:21] - Running wine-1.7.20 GameClient.exe (Working directory : /home/oommeerr/.PlayOnLinux/wineprefix/Arc/drive_c/Program Files/Perfect World Entertainment/Neverwinter_en/Neverwinter/Live) fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0x47e0000 0 0x32fc78 4 Shared memory should be enabled by default since not using dev data. DO_AUTO_RUNS...fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub fixme:heap:HeapSetInformation 0x52d0000 0 0x32fc70 4 InputLib startup...InputLib startup... done (0.00) RefSystem: Creating NormalHandles table, size 64. done. (0.21) Loading logo... done. (0.00) Preloading DLLs...fixme:dbghelp:validate_addr64 Unsupported address fffffffff7320000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff7300000 fixme:dbghelp:validate_addr64 Unsupported address fffffffff72a0000 fixme:bitmap:CreateBitmapIndirect planes = 4 done. (0.72) FileSystem startup...Failed to add GameDataDir: ./platformData (it does not exist or could not be accessed) Loading hoggs... UNACCOUNTED FOR (0.15) Add to folder cache: ./piggs/bins.hogg:... done (0.04) Add to folder cache: ./piggs/data.hogg:... done (0.02) Add to folder cache: ./piggs/texture.hogg:... done (0.18) Add to folder cache: ./piggs/exes.hogg:... done (0.00) Add to folder cache: ./piggs/texture2.hogg:... done (0.00) Add to folder cache: ./piggs/object.hogg:... done (0.00) Add to folder cache: ./piggs/sound.hogg:... done (0.02) Add to folder cache: ./piggs/dynamic.hogg:... done (0.00) Add to folder cache: ./piggs/bins2.hogg:... done (0.00) Add to folder cache: ./piggs/character.hogg:... done (0.00) done (10 hoggs) (0.45) GameDataDirs: *./Data ./Localdata Auto-enable PatchStreaming... enabled (simulation off) (0.00) done. (0.46) Caching folders... Precaching animation_library... done. (0.00) Precaching autobinds... done. (0.00) Precaching bin... done. (0.00) Precaching character_library... done. (0.00) Precaching defs... done. (0.00) Precaching dyn... done. (0.00) Precaching environment... done. (0.00) Precaching fonts... done. (0.00) Precaching genesis... done. (0.00) Precaching keybinds... done. (0.00) Precaching maps... done. (0.00) Precaching materials... done. (0.00) Precaching messages... done. (0.00) Precaching object_library... done. (0.00) Precaching powerart... done. (0.00) Precaching shaders... done. (0.00) Precaching sound... done. (0.00) Precaching texts... done. (0.00) Precaching texture_library... done. (0.00) Precaching ui... done. (0.00) Precaching world... done. (0.00) done. (0.00) Parsing command line... Done parsing command line. (0.00) GamePrefsInit: giGamePrefSet now 0 Gathering system specs...fixme:win:EnumDisplayDevicesW ((null),0,0x32d5c4,0x00000000), stub! fixme:wbemprox:client_security_SetBlanket 0xf6f03270, 0xe6566e8, 10, 0, (null), 3, 3, (nil), 0x00000000 fixme:wbemprox:client_security_Release 0xf6f03270 fixme:win:EnumDisplayDevicesW ((null),0,0x32d008,0x00000000), stub! fixme:wbemprox:enum_class_object_Next timeout not supported fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION done. (0.19) CPU: 2100 Mhz (2/4 cores) / RAM: 7895 MBs (7258 free) / Video Card: WINE Graphics Driver / Driver Ver: UnknownVendor / UserVA: 4.0GB / OS Ver: 6.1.7601 / VidMem: 1024 MBs / D3D11: Unknown Acceptable video card driver UtilitiesLib startup...fixme:win:EnumDisplayDevicesW ((null),0,0x32de48,0x00000000), stub! fixme:d3d113D11CreateDevice stub: adapter (nil), driver_type D3D_DRIVER_TYPE_HARDWARE, swrast (nil), flags 0x1, feature_levels 0x32e5dc, levels 0x6, sdk_version 7, device (nil), feature_level 0x32e5d4, context (nil) fixme:win:EnumDisplayDevicesW ((null),0,0x32db48,0x00000000), stub! fixme:win:EnumDisplayDevicesW ((null),0,0x32db68,0x00000000), stub! done. (0.01) Creating primary rendering device... Trying (Direct3D9Ex)...fixme:heap:HeapSetInformation (nil) 1 (nil) 0 fixme:heap:HeapSetInformation 0xec0000 0 0x33fc8c 4 fixme:heap:HeapSetInformation 0xfd0000 0 0x33fc00 4 fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:dbghelp:MiniDumpWriteDump NIY MiniDumpWithDataSegs Shared memory should be enabled by default since not using dev data. Shared memory should be enabled by default since manual production mode on even though using dev data. SetSharedMachineIndex 1 Lang 0 ceProcessId 8 ceThreadId 9 ceArgs 40152264:656 productionMode CECrash 1
The issue has been fixed with the latest patch. One of the programmers who also plays neverwinter on linux took a look at it. http://nw-forum.perfectworld.com/sh...er-MOD4-update-NW-crashes-on-wine-linux/page2
Yes, I saw this on the PlayOnLinux forums as well. Someone confirmed yesterday that it is working again. Try launching Neverwinter and see if there is a new patch. Not sure what version... If it doesn't patch, try again. If it refuses, then you may have to install all over again.