Rocket League Guide

RL_title01.jpg


This is a fast paced game where two opposing teams control racing cars to hit a ball into each others goals. The cars can make jumps and even dodge in order to hit the ball. And with the use of the rocket engines, the cars can even fly for a very brief amount of time. All this together makes for very interesting gameplay.

RL_title02.jpg


NOTE: This game now has a Linux version on Steam. The Linux version runs perfectly to my experience, so you will probably not need this guide.

The guide will explain how to setup Steam in PlayOnLinux so that you can install and play the game in steam.

Tips & Specs

To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux explained

Arch Linux 64-bit
PlayOnLinux 4.2.8
Wine 1.7.49

Setup PlayOnLinux

Launch PlayOnLinux and select 'Tools' and 'Manage Wine versions'

In the new window that appears, scroll through the 'Available Wine versions' box to find '1.7.49' and click on the right pointing arrow to install it, afterwards it will appear on the right side under 'Installed Wine versions'
If you have a 64-bits system, make sure you have selected the 'Wine versions (x86)' tab above, although it works well on 64-bit as well to my experience, I will just not cover it in this guide

RL_01.jpg


Just close the window. Back at the main PlayOnLinux window, select 'Install'

Click on 'Install a non-listed program'

RL_02.jpg


Select 'Install a program in a new virtual drive'

RL_03.jpg


Name the virtual drive "rocketleague"

RL_04.jpg


On the next window, select 'Use another version of Wine', 'Configure wine' and 'Install some libraries'

RL_05.jpg


On the wine selection window, select the 1.7.49 version and click 'Next'. Make sure you select '32-bits window installation' if you are on a 64-bit system, although as mentioned earlier, it should also work using a 64-bit virtual drive if so desired.

RL_06.jpg


When the wine configuration window appear, select the 'Graphics' tab, and click the checkbox for all four options. Make sure that you set the resolution to your desktop resolution. My desktop is at 1920 x 1080, so I set that for the wine virtual desktop resolution. Click OK to continue.

RL_07.jpg


Note: Even though the language is Norwegian in my screenshot, the layout will look the same for you

When you come to the selection of libraries, select POL_Install_steam

RL_08.jpg


Then click Next

You have to go through the Steam install process manually. I always prefer to install Steam by using this library in PlayOnLinux since it takes care of the missing font issue in Steam, while also installing the corefonts library so it looks better than just a manual Steam install.

Just click Next

RL_09.jpg


This install process is pretty straightforward. Click to agree to the EULA, then just click Next through the next few screen, until you can click Install.

RL_10.jpg


When the Steam installation is finished, make sure you uncheck the box for starting Steam, we do not want to start Steam at this point.

After you have unchecked the box for starting Steam, you can click on Finished

RL_11.jpg


When it asks you for the install file to run, click on 'Cancel'

RL_12.jpg


The virtual drive has already been set up by this point and there is no need to run any install file. Now back at the main PlayOnLinux window, click on 'Configure', it does not matter what game shortcut is selected when you click 'Configure' so don't worry about that.

On the left side, find the virtual drive you just set up, it will be listed with the same name you typed in during set-up. Look for 'rocketleague', when you find it make sure to select it. After you have selected it, click on 'Make a new shortcut from this virtual drive'

RL_13.jpg


Check the screenshot above for reference. It is very important that you select the virtual drive you just set up before making further changes.

Select Steam.exe and click next. You can name the shortcut "Steam - Rocket League" then click 'I don't want to make another shortcut' and click next.

RL_14.jpg


Now click on the 'Display' tab on the top. Change 'Video memory size' to reflect your GPU memory.

RL_15.jpg


At this point you can close the PlayOnLinix configuration window and start Steam from the Shortcut in the main PlayOnLinux window. First Steam will update.

RL_16.jpg


Once this update is finished, you may encounter this error message

RL_17.jpg


This can be safely ignored, just click Next and then continue by logging in to Steam

RL_18.jpg


Now just find the game in your game library, and click Install

RL_19.jpg


The game runs perfectly smoothly on my laptop with settings on maximum with 1920x1080 resolution. I have experienced no crashes or other problems, so this seems game seems to work perfectly in Wine. Multiplayer also works great, you can join games and also create your own private games with password just for friends.

Screenshots

RL_SC01.jpg RL_SC02.jpg
RL_SC03.jpg RL_SC04.jpg
 
Last edited:
Did everything in this guide. It works until I press the play button in steam. Then it gives me an error about a Setup.exe. Everytime i press play it says installing microsoft vc redist package and exits. It repeats that over and over and the game is unable to launch.
 
Can you tell me more about your system, like what distro you are using, 32-bit or 64-bit. And perhaps most importantly, what graphics card do you have?
 
Can you tell me more about your system, like what distro you are using, 32-bit or 64-bit. And perhaps most importantly, what graphics card do you have?

Thanks for your reply. Sorta new to arch so I'll do my best:

lee@XPSHost
`ooo/ OS: Arch Linux
`+oooo: Kernel: x86_64 Linux 4.1.6-1-ARCH
`+oooooo: Uptime: 10m
-+oooooo+: Packages: 779
`/:-:++oooo+: Shell: bash 4.3.42
`/++++/+++++++: Resolution: 1368x768
`/++++++++++++++: WM: i3
`/+++ooooooooooooo/` CPU: Intel Core i5-5200U CPU @ 2.7GHz
./ooosssso++osssssso+` GPU: Mesa DRI Intel(R) HD Graphics 5500 (Broadwell GT2)
.oossssso-````/ossssss+` RAM: 1184MiB / 7894MiB
-osssssso. :ssssssso.
:osssssss/ osssso+++.
/ossssssss/ +ssssooo/-
`/ossssso+/:- -:/+osssso+-
`+sso+:-` `.-/+oso:
`++:. `-/+/
.` `/
[lee@XPSHost ~]$ lspci
00:00.0 Host bridge: Intel Corporation Broadwell-U Host Bridge -OPI (rev 09)
00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated Graphics (rev 09)
00:03.0 Audio device: Intel Corporation Broadwell-U Audio Controller (rev 09)
00:04.0 Signal processing controller: Intel Corporation Broadwell-U Camarillo Device (rev 09)
00:14.0 USB controller: Intel Corporation Wildcat Point-LP USB xHCI Controller (rev 03)
00:16.0 Communication controller: Intel Corporation Wildcat Point-LP MEI Controller #1 (rev 03)
00:1b.0 Audio device: Intel Corporation Wildcat Point-LP High Definition Audio Controller (rev 03)
00:1c.0 PCI bridge: Intel Corporation Wildcat Point-LP PCI Express Root Port #1 (rev e3)
00:1c.3 PCI bridge: Intel Corporation Wildcat Point-LP PCI Express Root Port #4 (rev e3)
00:1d.0 USB controller: Intel Corporation Wildcat Point-LP USB EHCI Controller (rev 03)
00:1f.0 ISA bridge: Intel Corporation Wildcat Point-LP LPC Controller (rev 03)
00:1f.2 SATA controller: Intel Corporation Wildcat Point-LP SATA Controller [AHCI Mode] (rev 03)
00:1f.3 SMBus: Intel Corporation Wildcat Point-LP SMBus Controller (rev 03)
00:1f.6 Signal processing controller: Intel Corporation Wildcat Point-LP Thermal Management Controller (rev 03)
01:00.0 Unassigned class [ff00]: Realtek Semiconductor Co., Ltd. RTS5249 PCI Express Card Reader (rev 01)
02:00.0 Network controller: Broadcom Corporation BCM4352 802.11ac Wireless Network Adapter (rev 03)
 
Just to clarify I did this guide over 3 times following every step but I can never seem to get the game to play without getting past the "installing microsoft vc redist package". I press play, the message shows up, and nothing happens, press play again, it repeats over and over. On the same computer it works with Xubuntu using similar steps posted here.
 
Most likely you are just missing some 32-bit libraries. If this is a pretty bare bones Arch install without any additional software then this is likely the case.

Run the game with debug so we can hopefully see what is missing. Just select the game shortcut in PlayOnLinux, but instead of clicking on "Run", click on "Debug" on the side menu. This will open an additional window. Just keep this window open while you try to start the game. After the game has failed to launch, you can copy everything from the Debug window and post it here.
 
Yes, this is pretty much bare bones arch, but I thought enabling the multilib repo would take care of those 32 bit libraries... Anyways, heres the output of the debug window:

[09/11/15 14:18:42] - Running wine-1.7.51 winecfg (Working directory : /usr/share/playonlinux/python)
fixme:eek:le:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
[09/11/15 14:18:50] - Running wine-1.7.51 Steam.exe (Working directory : /home/lee/.PlayOnLinux/wineprefix/rocketleague/drive_c/Program Files/Steam)
[0911/141850:ERROR:network_change_notifier_win.cc(173)] WSALookupServiceBegin failed with: 8
wine: Unhandled exception 0x80000003 in thread 41 at address 0x100894f9 (thread 0041), starting debugger...
0x100894f9: int $3
Modules:
Module Address Debug info Name (102 modules)
PE 400000- 698000 Deferred steamwebhelper
PE 2590000- 26ab000 Deferred crashhandler
PE 10000000-125ff000 Export libcef
ELF 7b800000-7ba69000 Deferred kernel32<elf>
\-PE 7b820000-7ba69000 \ kernel32
ELF 7bc00000-7bcec000 Dwarf ntdll<elf>
\-PE 7bc10000-7bcec000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7d230000-7d236000 Deferred libattr.so.1
ELF 7d236000-7d250000 Deferred libgcc_s.so.1
ELF 7d250000-7d300000 Deferred libgcrypt.so.20
ELF 7d802000-7d87f000 Deferred wininet<elf>
\-PE 7d810000-7d87f000 \ wininet
ELF 7d87f000-7dac8000 Deferred shell32<elf>
\-PE 7d890000-7dac8000 \ shell32
ELF 7db48000-7db7c000 Deferred libidn.so.11
ELF 7db7c000-7db86000 Deferred libacl.so.1
ELF 7db86000-7dbb2000 Deferred liblzma.so.5
ELF 7dc09000-7dc1e000 Deferred libgpg-error.so.0
ELF 7dc1e000-7dc2e000 Deferred libnss_myhostname.so.2
ELF 7dc55000-7dcc6000 Deferred setupapi<elf>
\-PE 7dc60000-7dcc6000 \ setupapi
ELF 7dcc6000-7dccd000 Deferred libnss_dns.so.2
ELF 7dd32000-7dd6b000 Deferred uxtheme<elf>
\-PE 7dd40000-7dd6b000 \ uxtheme
ELF 7dd6b000-7dd76000 Deferred libxcursor.so.1
ELF 7dd76000-7dd89000 Deferred libxi.so.6
ELF 7dd89000-7dd96000 Deferred libxrandr.so.2
ELF 7dd96000-7dda2000 Deferred libxrender.so.1
ELF 7dda2000-7ddc9000 Deferred libxcb.so.1
ELF 7ddc9000-7df18000 Deferred libx11.so.6
ELF 7df18000-7df2d000 Deferred libxext.so.6
ELF 7df2d000-7df54000 Deferred mpr<elf>
\-PE 7df30000-7df54000 \ mpr
ELF 7df54000-7dfe8000 Deferred winex11<elf>
\-PE 7df60000-7dfe8000 \ winex11
ELF 7dfe8000-7e00c000 Deferred imm32<elf>
\-PE 7dff0000-7e00c000 \ imm32
ELF 7e00c000-7e035000 Deferred libexpat.so.1
ELF 7e035000-7e071000 Deferred libfontconfig.so.1
ELF 7e071000-7e0e6000 Deferred libpcre.so.1
ELF 7e0e6000-7e20d000 Deferred libglib-2.0.so.0
ELF 7e20d000-7e273000 Deferred libharfbuzz.so.0
ELF 7e273000-7e2b0000 Deferred libpng16.so.16
ELF 7e2b0000-7e2c1000 Deferred libbz2.so.1.0
ELF 7e2c1000-7e2da000 Deferred libz.so.1
ELF 7e2da000-7e39a000 Deferred libfreetype.so.6
ELF 7e39a000-7e3de000 Deferred usp10<elf>
\-PE 7e3a0000-7e3de000 \ usp10
ELF 7e3de000-7e43c000 Deferred oleacc<elf>
\-PE 7e3f0000-7e43c000 \ oleacc
ELF 7e43c000-7e475000 Deferred ws2_32<elf>
\-PE 7e440000-7e475000 \ ws2_32
ELF 7e475000-7e48e000 Deferred libresolv.so.2
ELF 7e48e000-7e494000 Deferred libxfixes.so.3
ELF 7e494000-7e49b000 Deferred libxxf86vm.so.1
ELF 7e49b000-7e4a2000 Deferred libxdmcp.so.6
ELF 7e4b5000-7e4dd000 Deferred iphlpapi<elf>
\-PE 7e4c0000-7e4dd000 \ iphlpapi
ELF 7e4dd000-7e50c000 Deferred netapi32<elf>
\-PE 7e4e0000-7e50c000 \ netapi32
ELF 7e50c000-7e53f000 Deferred secur32<elf>
\-PE 7e510000-7e53f000 \ secur32
ELF 7e53f000-7e569000 Deferred msacm32<elf>
\-PE 7e550000-7e569000 \ msacm32
ELF 7e569000-7e622000 Deferred winmm<elf>
\-PE 7e570000-7e622000 \ winmm
ELF 7e622000-7e72d000 Deferred comctl32<elf>
\-PE 7e630000-7e72d000 \ comctl32
ELF 7e72d000-7e744000 Deferred wtsapi32<elf>
\-PE 7e730000-7e744000 \ wtsapi32
ELF 7e744000-7e75c000 Deferred userenv<elf>
\-PE 7e750000-7e75c000 \ userenv
ELF 7e75c000-7e89f000 Deferred oleaut32<elf>
\-PE 7e770000-7e89f000 \ oleaut32
ELF 7e89f000-7e924000 Deferred rpcrt4<elf>
\-PE 7e8b0000-7e924000 \ rpcrt4
ELF 7e924000-7ea67000 Deferred ole32<elf>
\-PE 7e940000-7ea67000 \ ole32
ELF 7ea67000-7eae2000 Deferred shlwapi<elf>
\-PE 7ea80000-7eae2000 \ shlwapi
ELF 7eae2000-7eaf5000 Deferred psapi<elf>
\-PE 7eaf0000-7eaf5000 \ psapi
ELF 7eaf5000-7eb6e000 Deferred advapi32<elf>
\-PE 7eb00000-7eb6e000 \ advapi32
ELF 7eb6e000-7ec8d000 Deferred gdi32<elf>
\-PE 7eb80000-7ec8d000 \ gdi32
ELF 7ec8d000-7edeb000 Deferred user32<elf>
\-PE 7eca0000-7edeb000 \ user32
ELF 7edeb000-7edfe000 Deferred libnss_files.so.2
ELF 7ef8c000-7efd9000 Deferred libm.so.6
ELF 7efd9000-7efde000 Deferred libcap.so.2
ELF 7efe7000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f73b4000-f73b9000 Deferred libdl.so.2
ELF f73ba000-f7574000 Dwarf libc.so.6
ELF f7574000-f7592000 Dwarf libpthread.so.0
ELF f7595000-f7599000 Deferred libxau.so.6
ELF f75b0000-f75b9000 Deferred librt.so.1
ELF f75b9000-f776f000 Dwarf libwine.so.1
ELF f7770000-f7794000 Deferred ld-linux.so.2
ELF f7796000-f7797000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 Steam.exe
00000060 0
0000005a 0
00000059 0
00000056 0
00000055 0
00000053 0
00000052 0
00000051 0
00000050 0
0000004e 0
0000004d 0
0000004c 0
0000004b 0
00000049 0
00000048 0
0000000b 0
0000000d 0
0000000c 0
00000031 0
0000002d 0
0000002c 0
0000002b 0
0000002a 0
00000027 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000018 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001f 0
0000001b 0
00000021 explorer.exe
00000026 0
00000025 0
00000024 0
00000023 0
00000022 0
00000028 (D) C:\Program Files\Steam\bin\steamwebhelper.exe
0000005f 0
00000054 0
0000004f 0
00000046 0
00000045 0
00000044 0
00000043 0
00000042 0
00000041 0 <==
00000040 0
0000003f 0
0000003e 0
0000003d 0
0000003c 0
0000003b 0
0000003a 0
00000039 0
00000038 0
00000037 0
00000036 0
00000032 0
00000029 0
00000061 steamerrorreporter.exe
00000066 0
00000065 0
00000064 0
00000063 0
00000062 0
System information:
Wine build: wine-1.7.51
Platform: i386
Host system: Linux
Host version: 4.1.6-1-ARCH
[0911/141901:ERROR:network_change_notifier_win.cc(173)] WSALookupServiceBegin failed with: 8
IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.Forced create of Win32Event but it already existed
[2015-09-11 14:18:50] Startup - updater built Aug 19 2015 11:28:52
[2015-09-11 14:18:50] Verifying installation...
[2015-09-11 14:18:50] Verification complete
[2015-09-11 14:18:52] Background update loop checking for update. . .
[2015-09-11 14:18:52] Checking for available updates...
[2015-09-11 14:18:57] Download skipped: /client/steam_client_win32 version 1440016726, installed version 1440016726
[2015-09-11 14:18:57] Nothing to do
[2015-09-11 14:19:10] Shutdown
[09/11/15 14:19:17] - Running wine-1.7.51 winecfg (Working directory : /usr/share/playonlinux/python)
fixme:eek:le:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
[09/11/15 14:19:26] - Running wine-1.7.51 Steam.exe (Working directory : /home/lee/.PlayOnLinux/wineprefix/rocketleague/drive_c/Program Files/Steam)
fixme:eek:le:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
fixme:ver:GetCurrentPackageId (0x33e490 (nil)): stub
fixme:advapi:EventRegister {47a9201e-73b0-42ce-9821-7e134361bc6f}, 0x3f006c50, 0x3f040ce8, 0x3f040ce0
fixme:advapi:EventRegister {58a9201e-73b0-42ce-9821-7e134361bc70}, 0x3f006c50, 0x3f040d20, 0x3f040d18
fixme:advapi:EventRegister {3fa9201e-73b0-43fe-9821-7e145359bc6f}, 0x3f006c50, 0x3f040cb0, 0x3f040ca8
fixme:advapi:EventRegister {1432afee-73b0-42ce-9821-7e134361b433}, 0x3f006c50, 0x3f040d58, 0x3f040d50
fixme:advapi:EventRegister {4372afee-73b0-42ce-9821-7e134361b519}, 0x3f006c50, 0x3f040d90, 0x3f040d88
fixme:process:SetProcessShutdownParameters (00000100, 00000000): partial stub.
fixme:imm:ImmGetOpenStatus (0x1d47f0): semi-stub
fixme:ver:GetCurrentPackageId (0x33e254 (nil)): stub
fixme:eek:le:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will not be available.
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fcdc 4 stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will not be available.
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:ver:GetCurrentPackageId (0x31e4a0 (nil)): stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:imm:ImmDisableTextFrameService Stub
fixme:thread:GetThreadPreferredUILanguages 56, 0x33f7b4, (nil) 0x33f7b8
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0x7d4d4ae8, 0x50c49b8, 10, 0, (null), 3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7d4d4ae8
fixme:hnetcfg:fw_apps_get__NewEnum 0x50c5058, 0x4e6e50c
fixme:hnetcfg:fw_app_put_ProcessImageFileName 0x50a3b70, L"C:\\Program Files\\Steam\\steam.exe"
fixme:hnetcfg:fw_app_put_Name 0x50a3b70, L"Steam"
fixme:hnetcfg:fw_app_put_Enabled 0x50a3b70, -1
fixme:hnetcfg:fw_apps_Add 0x50ef7c8, 0x50a3b70
err:eek:le:CoGetClassObject class {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd} not registered
err:eek:le:CoGetClassObject no class object {e2b3c97f-6ae1-41ac-817a-f6f92166d7dd} could be created for context 0x1
fixme:wbemprox:wbem_locator_ConnectServer unsupported flags
fixme:wbemprox:client_security_SetBlanket 0x7d4d4ae8, 0x50c49d0, 10, 0, (null), 3, 3, (nil), 0x00000000
fixme:wbemprox:client_security_Release 0x7d4d4ae8
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:mountmgr:harddisk_ioctl The DISK_PARTITION_INFO and DISK_DETECTION_INFO structures will not be filled
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:wbemprox:enum_class_object_Next timeout not supported
fixme:winsock:WSALookupServiceBeginW (0x33f6a4 0x00000ff0 0x33f6e0) Stub!
[0911/141927:ERROR:network_change_notifier_win.cc(173)] WSALookupServiceBegin failed with: 8
fixme:iphlpapi:NotifyAddrChange (Handle 0x33f7ec, overlapped 0x14cd38): stub
fixme:win:RegisterDeviceNotificationW (hwnd=0x100ac, filter=0x33f7f8,flags=0x00000000) returns a fake device notification handle!
fixme:win:RegisterDeviceNotificationW (hwnd=0x100ac, filter=0x33f7f8,flags=0x00000000) returns a fake device notification handle!
fixme:ver:GetCurrentPackageId (0x33f3e4 (nil)): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f130,0x00000000), stub!
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:dsound:get_mmdevenum CoCreateInstance failed: 80004005
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:dsound:get_mmdevenum CoCreateInstance failed: 80004005
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:dsound:get_mmdevenum CoCreateInstance failed: 80004005
err:eek:le:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded to apartment threaded
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x1
fixme:iphlpapi:NotifyAddrChange (Handle 0x1f6046c, overlapped 0x1f60470): stub
fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_HANDLE_INFORMATION
fixme:win:RegisterDeviceNotificationA (hwnd=0x100b8, filter=0xe25e4fc,flags=0x00000004) returns a fake device notification handle!
fixme:ver:GetCurrentPackageId (0x33fba8 (nil)): stub
err:eek:le:CoGetClassObject class {77f10cf0-3db5-4966-b520-b7c54fd35ed6} not registered
err:eek:le:CoGetClassObject no class object {77f10cf0-3db5-4966-b520-b7c54fd35ed6} could be created for context 0x1
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
fixme:imm:ImmReleaseContext (0x100ba, 0x517d6f0): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:win:RegisterDeviceNotificationA (hwnd=0x100ce, filter=0x33e3dc,flags=0x00000004) returns a fake device notification handle!
fixme:win:EnumDisplayDevicesW ((null),0,0x33d978,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33da58,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33da58,0x00000000), stub!
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:eek:le:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
fixme:win:RegisterDeviceNotificationW (hwnd=0x10128, filter=0xf63e93c,flags=0x00000000) returns a fake device notification handle!
fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
fixme:win:RegisterDeviceNotificationW (hwnd=0x20128, filter=0xf63e93c,flags=0x00000000) returns a fake device notification handle!
fixme:advapi:RegisterTraceGuidsW (0x100ae390, 0x12483660, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x1243c974, (null), (null), 0x12483678): stub
fixme:advapi:RegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will not be available.
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fcdc 4 stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS, hwnd=(nil)): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=2): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETTASKBARPOS, hwnd=(nil)): stub
fixme:appbar:SHAppBarMessage unknown msg: 4
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETSTATE): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=3): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=1): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=0): stub
fixme:appbar:handle_appbarmessage SHAppBarMessage(ABM_GETAUTOHIDEBAR, hwnd=(nil), edge=2): stub
fixme:ver:GetCurrentPackageId (0x33fba8 (nil)): stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:RegisterTraceGuidsW (0x100ae390, 0x12483660, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x1243c974, (null), (null), 0x12483678): stub
fixme:advapi:RegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
fixme:gdi:GdiInitializeLanguagePack stub
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f39c 4 stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will not be available.
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fcdc 4 stub
[0911/141932:ERROR:renderer_main.cc(200)] Running without renderer sandbox
fixme:ver:GetCurrentPackageId (0x217ea08 (nil)): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:ver:GetCurrentPackageId (0x33fba8 (nil)): stub
fixme:process:SetProcessDEPPolicy (3): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:advapi:RegisterTraceGuidsW (0x100ae390, 0x12483660, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x1243c974, (null), (null), 0x12483678): stub
fixme:advapi:RegisterTraceGuidsW register trace class {00000000-0000-0000-0000-000000000000}
fixme:gdi:GdiInitializeLanguagePack stub
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33f39c 4 stub
[0911/141932:ERROR:renderer_main.cc(200)] Running without renderer sandbox
fixme:ver:GetCurrentPackageId (0x217ea08 (nil)): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
err:eek:le:RevokeDragDrop invalid hwnd 0x10134
[0911/141933:WARNING:raw_channel.cc(210)] Shutting down RawChannel with write buffer nonempty
fixme:win:EnumDisplayDevicesW ((null),0,0x33dfb8,0x00000000), stub!
err:wineconsole:WCUSER_SetFont wrong font
err:wineconsole:WCUSER_SetFont wrong font
err:module:load_builtin_dll failed to load .so lib for builtin L"winealsa.drv": libasound.so.2: cannot open shared object file: No such file or directory
err:mmdevapi:DllGetClassObject Driver initialization failed
err:eek:le:apartment_getclassobject DllGetClassObject returned error 0x80004005
err:eek:le:create_server class {bcde0395-e52f-467c-8e3d-c4579291692e} not registered
fixme:eek:le:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:eek:le:CoGetClassObject no class object {bcde0395-e52f-467c-8e3d-c4579291692e} could be created for context 0x17
fixme:clusapi:GetNodeClusterState ((null),0x33eb74) stub!
fixme:advapi:DecryptFileA ("c:\\f7f5c3f5adbff496a4a24af2f634ed12\\", 00000000): stub
err:winediag:schan_imp_init Failed to load libgnutls, secure connections will not be available.
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution.
fixme:advapi:RegisterTraceGuidsW (0x6cd15f38, 0x6cd20180, {e2821408-c59d-418f-ad3f-aa4e792aeb79}, 1, 0x33fc90, (null), (null), 0x6cd20188): stub
fixme:advapi:RegisterTraceGuidsW register trace class {e2821408-c59d-418f-ad3f-aa4e792aeb79}
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:SetProcessDEPPolicy (1): stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:thread:SetThreadStackGuarantee (0x33fb58): stub
err:module:load_builtin_dll failed to load .so lib for builtin L"msxml3.dll": libxml2.so.2: cannot open shared object file: No such file or directory
err:eek:le:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:eek:le:create_server class {f5078f32-c551-11d3-89b9-0000f81fe221} not registered
fixme:eek:le:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:eek:le:CoGetClassObject no class object {f5078f32-c551-11d3-89b9-0000f81fe221} could be created for context 0x17
err:module:load_builtin_dll failed to load .so lib for builtin L"msxml3.dll": libxml2.so.2: cannot open shared object file: No such file or directory
err:eek:le:COMPOBJ_DllList_Add couldn't load in-process dll L"C:\\windows\\system32\\msxml3.dll"
err:eek:le:create_server class {f5078f32-c551-11d3-89b9-0000f81fe221} not registered
fixme:eek:le:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:eek:le:CoGetClassObject no class object {f5078f32-c551-11d3-89b9-0000f81fe221} could be created for context 0x17
fixme:advapi:LsaOpenPolicy ((null),0x33eaf8,0x00000001,0x33eae4) stub
fixme:advapi:LsaClose (0xcafe) stub
wine: Unhandled exception 0xe06d7363 in thread 7e at address 0x7b83e372 (thread 007e), starting debugger...
fixme:ver:GetCurrentPackageId (0x33f7e0 (nil)): stub
err:module:load_builtin_dll failed to load .so lib for builtin L"WLDAP32.dll": libldap_r-2.4.so.2: cannot open shared object file: No such file or directory
err:module:import_dll Loading library WLDAP32.dll (which is needed by L"C:\\Program Files\\Steam\\steamapps\\common\\rocketleague\\Binaries\\Win32\\RocketLeague.exe") failed (error c000007a).
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files\\Steam\\steamapps\\common\\rocketleague\\Binaries\\Win32\\RocketLeague.exe" failed, status c0000135
fixme:win:UnregisterDeviceNotification (handle=0xcafeaffe), STUB!
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
[0911/141944:WARNING:raw_channel_win.cc(473)] WriteFile: Pipe not connected. (0xE9)
[0911/141944:WARNING:raw_channel_win.cc(473)] WriteFile: Pipe not connected. (0xE9)
[0911/141944:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 2147483649, remote ID 3)
[0911/141944:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 1, remote ID 1)
[0911/141944:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 2, remote ID 2147483648)
[0911/141944:WARNING:channel.cc(549)] Failed to send message to remove remote endpoint (local ID 2147483648, remote ID 2)
wine: Unhandled exception 0x80000003 in thread 41 at address 0x116f2972 (thread 0041), starting debugger...
fixme:win:UnregisterDeviceNotification (handle=0xcafecafe), STUB!
IPC client is in my process, could/should be using an in-process pipe.IPC client is in my process, could/should be using an in-process pipe.fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x1f60470): 0x116f2972: int $3
Modules:
Module Address Debug info Name (106 modules)
PE 400000- 698000 Deferred steamwebhelper
PE 2590000- 26ab000 Deferred crashhandler
PE 10000000-125ff000 Export libcef
ELF 7b800000-7ba69000 Deferred kernel32<elf>
\-PE 7b820000-7ba69000 \ kernel32
ELF 7bc00000-7bcec000 Dwarf ntdll<elf>
\-PE 7bc10000-7bcec000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7d011000-7d050000 Deferred winhttp<elf>
\-PE 7d020000-7d050000 \ winhttp
ELF 7d050000-7d100000 Deferred libgcrypt.so.20
ELF 7d22f000-7d235000 Deferred libattr.so.1
ELF 7d235000-7d24f000 Deferred libgcc_s.so.1
ELF 7d24f000-7d283000 Deferred libidn.so.11
ELF 7d283000-7d300000 Deferred wininet<elf>
\-PE 7d290000-7d300000 \ wininet
ELF 7d803000-7d808000 Deferred libcap.so.2
ELF 7d808000-7d81d000 Deferred libgpg-error.so.0
ELF 7d81d000-7d849000 Deferred liblzma.so.5
ELF 7d849000-7d859000 Deferred libnss_myhostname.so.2
ELF 7d859000-7d8ca000 Deferred setupapi<elf>
\-PE 7d860000-7d8ca000 \ setupapi
ELF 7d923000-7d92d000 Deferred libacl.so.1
ELF 7d938000-7d954000 Deferred jsproxy<elf>
\-PE 7d940000-7d954000 \ jsproxy
ELF 7d954000-7d95b000 Deferred libnss_dns.so.2
ELF 7d9c0000-7dc09000 Deferred shell32<elf>
\-PE 7d9d0000-7dc09000 \ shell32
ELF 7dc09000-7dc42000 Deferred uxtheme<elf>
\-PE 7dc10000-7dc42000 \ uxtheme
ELF 7dc42000-7dc48000 Deferred libxfixes.so.3
ELF 7dc48000-7dc53000 Deferred libxcursor.so.1
ELF 7dc53000-7dc66000 Deferred libxi.so.6
ELF 7dc66000-7dc73000 Deferred libxrandr.so.2
ELF 7dc73000-7dc7f000 Deferred libxrender.so.1
ELF 7dc7f000-7dca6000 Deferred libxcb.so.1
ELF 7dca6000-7ddf5000 Deferred libx11.so.6
ELF 7ddf5000-7de1c000 Deferred mpr<elf>
\-PE 7de00000-7de1c000 \ mpr
ELF 7de1c000-7deb0000 Deferred winex11<elf>
\-PE 7de30000-7deb0000 \ winex11
ELF 7deb0000-7ded4000 Deferred imm32<elf>
\-PE 7dec0000-7ded4000 \ imm32
ELF 7dfd4000-7dffd000 Deferred libexpat.so.1
ELF 7dffd000-7e039000 Deferred libfontconfig.so.1
ELF 7e039000-7e0ae000 Deferred libpcre.so.1
ELF 7e0ae000-7e1d5000 Deferred libglib-2.0.so.0
ELF 7e1d5000-7e23b000 Deferred libharfbuzz.so.0
ELF 7e23b000-7e2fb000 Deferred libfreetype.so.6
ELF 7e31e000-7e333000 Deferred libxext.so.6
ELF 7e333000-7e370000 Deferred libpng16.so.16
ELF 7e370000-7e381000 Deferred libbz2.so.1.0
ELF 7e381000-7e39a000 Deferred libz.so.1
ELF 7e39a000-7e3de000 Deferred usp10<elf>
\-PE 7e3a0000-7e3de000 \ usp10
ELF 7e3de000-7e43c000 Deferred oleacc<elf>
\-PE 7e3f0000-7e43c000 \ oleacc
ELF 7e43c000-7e475000 Deferred ws2_32<elf>
\-PE 7e440000-7e475000 \ ws2_32
ELF 7e475000-7e48e000 Deferred libresolv.so.2
ELF 7e492000-7e499000 Deferred libxxf86vm.so.1
ELF 7e4b5000-7e4dd000 Deferred iphlpapi<elf>
\-PE 7e4c0000-7e4dd000 \ iphlpapi
ELF 7e4dd000-7e50c000 Deferred netapi32<elf>
\-PE 7e4e0000-7e50c000 \ netapi32
ELF 7e50c000-7e53f000 Deferred secur32<elf>
\-PE 7e510000-7e53f000 \ secur32
ELF 7e53f000-7e569000 Deferred msacm32<elf>
\-PE 7e550000-7e569000 \ msacm32
ELF 7e569000-7e622000 Deferred winmm<elf>
\-PE 7e570000-7e622000 \ winmm
ELF 7e622000-7e72d000 Deferred comctl32<elf>
\-PE 7e630000-7e72d000 \ comctl32
ELF 7e72d000-7e744000 Deferred wtsapi32<elf>
\-PE 7e730000-7e744000 \ wtsapi32
ELF 7e744000-7e75c000 Deferred userenv<elf>
\-PE 7e750000-7e75c000 \ userenv
ELF 7e75c000-7e89f000 Deferred oleaut32<elf>
\-PE 7e770000-7e89f000 \ oleaut32
ELF 7e89f000-7e924000 Deferred rpcrt4<elf>
\-PE 7e8b0000-7e924000 \ rpcrt4
ELF 7e924000-7ea67000 Deferred ole32<elf>
\-PE 7e940000-7ea67000 \ ole32
ELF 7ea67000-7eae2000 Deferred shlwapi<elf>
\-PE 7ea80000-7eae2000 \ shlwapi
ELF 7eae2000-7eaf5000 Deferred psapi<elf>
\-PE 7eaf0000-7eaf5000 \ psapi
ELF 7eaf5000-7eb6e000 Deferred advapi32<elf>
\-PE 7eb00000-7eb6e000 \ advapi32
ELF 7eb6e000-7ec8d000 Deferred gdi32<elf>
\-PE 7eb80000-7ec8d000 \ gdi32
ELF 7ec8d000-7edeb000 Deferred user32<elf>
\-PE 7eca0000-7edeb000 \ user32
ELF 7edeb000-7edfe000 Deferred libnss_files.so.2
ELF 7ef8c000-7efd9000 Deferred libm.so.6
ELF 7efd9000-7efe0000 Deferred libxdmcp.so.6
ELF 7efe7000-7f000000 Deferred version<elf>
\-PE 7eff0000-7f000000 \ version
ELF f7402000-f740b000 Deferred librt.so.1
ELF f740c000-f7411000 Deferred libdl.so.2
ELF f7412000-f75cc000 Dwarf libc.so.6
ELF f75cc000-f75ea000 Dwarf libpthread.so.0
ELF f75ec000-f75f0000 Deferred libxau.so.6
ELF f7611000-f77c7000 Dwarf libwine.so.1
ELF f77c8000-f77ec000 Deferred ld-linux.so.2
ELF f77ee000-f77ef000 Deferred [vdso].so
Threads:
process tid prio (all id:s are in hex)
00000008 Steam.exe
00000082 0
0000007c 0
00000057 0
00000052 0
0000004d 0
0000004c 0
0000004b 0
00000049 0
00000048 0
0000000b 0
0000002c 0
0000002b 0
00000027 0
00000009 0
0000000e services.exe
0000001e 0
0000001d 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001c 0
00000019 0
00000018 0
00000013 0
0000001a plugplay.exe
00000020 0
0000001f 0
0000001b 0
00000021 explorer.exe
00000026 0
00000025 0
00000024 0
00000023 0
00000022 0
00000028 (D) C:\Program Files\Steam\bin\steamwebhelper.exe
00000081 0
0000006e 0
00000054 0
0000004f 0
00000047 0
00000046 0
00000045 0
00000044 0
00000043 0
00000042 0
00000041 0 <==
00000040 0
0000003f 0
0000003e 0
0000003d 0
0000003c 0
0000003b 0
0000003a 0
00000039 0
00000038 0
00000037 0
00000036 0
00000032 0
00000029 0
System information:
Wine build: wine-1.7.51
Platform: i386
Host system: Linux
Host version: 4.1.6-1-ARCH
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
fixme:advapi:EventUnregister deadbeef: stub
[2015-09-11 14:19:26] Startup - updater built Aug 19 2015 11:28:52
[2015-09-11 14:19:26] Verifying installation...
[2015-09-11 14:19:26] Verification complete
[2015-09-11 14:19:28] Background update loop checking for update. . .
[2015-09-11 14:19:28] Checking for available updates...
[2015-09-11 14:19:32] Download skipped: /client/steam_client_win32 version 1440016726, installed version 1440016726
[2015-09-11 14:19:32] Nothing to do
[2015-09-11 14:19:45] Shutdown
 
Last edited by a moderator:
First of all, you need to keep in mind that with Arch Linux nothing is done automatically for you (this is the whole point with Arch). Enabling the multilib repo does not install anything, it only makes the repository available. It is still up to you to install any 32-bit libraries you require. However, this does not seem to be the problem here.

You have not followed my guide to the letter, because you are using a different wine version than what I write in my guide. With Wine version 1.7.50, this game attempts to launch the DirectX11 version of the game, which naturally enough will fail to run in Wine. There are two ways you can solve this:

Option 1: Install this with Wine version 1.7.49

Option 2: This option does not require you to install it again. Select your game shortcut in PlayOnLinux and click on "Configure". Select the "Wine" tab, then click on "Configure Wine". In the new window that appears, select the "Libraries" tab, and then you need to type in "d3d11" (without the quotation) within the "New override for library" box. Then click on "Add". Finally, select the newly added d3d11 entry and click on "Edit". A new small window will open, here you should select "Disable" and then click Ok. Finally click on Ok within the primary Wine Config window to have these changes saved. You can now play your game. You can check my screenshot to see how it should look.

d3d11.jpg


My system is running with Norwegian locale, but it will look the same for you. Just remember that your line with d3d11 should read:
d3d11 (disabled)

EDIT: It just occurred to me that there is of course a chance that you are missing 32-bit libraries still since you have a bare bones Arch install. So if any of the options above does not fix your issue, let me know and I'll help you figure it out.
 
Last edited:
I have just gone through your whole debug output and it does seem like you are missing some 32-bit libraries. Keep in mind that the you will in any case need to pick one of the options I posted above in order to have this game running.

I would like you to run a command just to list all installed 32-bit libraries:

Code:
pacman -Qsq lib32

Post the full output here just so I can have a look.
 
You have the 32-bit library required for your graphics driver, so that is good. But based on your debug output there are some additional 32-bit libraries you requires, so you should install the following packages:

  • lib32-gnutls
  • lib32-alsa-lib
  • lib32-alsa-plugins
  • lib32-libxml2
  • lib32-libldap
If you are using PulseAudio, then you should also install the package lib32-libpulse

Install these packages and try to run the game, then let me know if it works.

Edit: I originally posted lib32-libpulse within the list, but that package is only required if you use PulseAudio
 
I hope some day distro's will automatically pack 32-bit libraries for us. I know everyone is trying to move away from 32-bit, but its never going to go away since 500,000 programs are only 32-bit compatible.
 
When it comes to Arch, it is never going to pack anything by default since that's the whole point with Arch. However, for the distros aimed being quick and easy to set up with no fuss, it would certainly be a plus if they made some of the more common libraries installed by default. Then again, not everyone want 32-bit support on their 64-bit system since it does take up some hard drive space to have those additional libraries.
 
Right, totally forgot about Arch, but Ubuntu and even Mint do not initially have them installed. Luckily, Mint still supports the ia32-libs package when Ubuntu does not.
I guess if you know what you are doing, you could get away from using 32-bit all together, but that is impossible for me and most gamers.
 
G
Thanks for your guide, but when I click the play button nothing happens, if I click on "VIEW FRIENDS LIST" it says that I'm playing Rocket League but after 1 second it says that I'm online.
 
G
I've followed the guide again, now the sound is very very fast and the screen is black.
 
I am going to need some information about your system. What distro are you using, are you using 32-bit or 64-bit. What is your GPU.

Run the game with "Debug" and post the entire output here.
 
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