allenskd
Active Member
I want to share this with you guys that are working hard on getting games working with WINE. Sometimes we have to look a little deeper to see what's wrong with a game and it's absolutely a very time consuming task. Luckily I've been able to run MGR almost flawless with WINE CSMT patches.
I'm not going to make a guide on it, rather I'll just leave the build here:
https://dl.dropboxusercontent.com/u/37705/wine-1.7.24-CSMT.tar.xz
How to use this?
PlayOnLinux Instructions
- Extract archive
- Move folder to ~/.PlayOnLinux/wine/linux-x86/
- You will see 1.7.24 CSMT in the dropdown list.
For both wrapper and without wrapper instructions:
THIS IS REQUIRED
- TURN ON CSMT (registry)
- DISABLE StrictDrawOrdering (registry)
I'll leave a post on how to use it with PlayOnLinux tomorrow (really late here)
Remember to turn off Anisotropic filtering and MSAA as they can hit the performance badly. I know very well that you don't have to do this with vanilla WINE, however this is a very small sacrifice to what you get, a playable game where you can enjoy the cutscenes and use the menu whenever you want.
I'm not going to make a guide on it, rather I'll just leave the build here:
https://dl.dropboxusercontent.com/u/37705/wine-1.7.24-CSMT.tar.xz
How to use this?
PlayOnLinux Instructions
- Extract archive
- Move folder to ~/.PlayOnLinux/wine/linux-x86/
- You will see 1.7.24 CSMT in the dropdown list.
For both wrapper and without wrapper instructions:
THIS IS REQUIRED
- TURN ON CSMT (registry)
- DISABLE StrictDrawOrdering (registry)
I'll leave a post on how to use it with PlayOnLinux tomorrow (really late here)
Remember to turn off Anisotropic filtering and MSAA as they can hit the performance badly. I know very well that you don't have to do this with vanilla WINE, however this is a very small sacrifice to what you get, a playable game where you can enjoy the cutscenes and use the menu whenever you want.


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