I posted a guide years ago on running Frets On Fire FOFix in PlayOnLinux with Xbox Guitars.
My family and I would play it from time to time and I even migrated the virtual drive (wineprefix) from one computer to another computer.
I played it recently and found a problem... the song starts in time with the notes but quickly goes out-of-sync.
This has never happened before in PlayOnLinux/Wine so I start troubleshooting the problem.
Tried several versions of Wine and configurations. Even tried settings in game that delay the notes, but nothing worked.
So now I'm stumped and wonder if recent updates are hurting the synchronization?
The game it-self runs great, no slow-down or anything...
In my research I was reminded that a Linux version is available from source, so it has to be compiled.
Not the end of the world, but I've only tried compiling something two times in the many years of Linux gaming.
I can't find any available binaries online, so should I compile it?
https://code.google.com/archive/p/fofix/
https://github.com/fofix/fofix
My family and I would play it from time to time and I even migrated the virtual drive (wineprefix) from one computer to another computer.
I played it recently and found a problem... the song starts in time with the notes but quickly goes out-of-sync.
This has never happened before in PlayOnLinux/Wine so I start troubleshooting the problem.
Tried several versions of Wine and configurations. Even tried settings in game that delay the notes, but nothing worked.
So now I'm stumped and wonder if recent updates are hurting the synchronization?
The game it-self runs great, no slow-down or anything...
In my research I was reminded that a Linux version is available from source, so it has to be compiled.
Not the end of the world, but I've only tried compiling something two times in the many years of Linux gaming.
I can't find any available binaries online, so should I compile it?
https://code.google.com/archive/p/fofix/
https://github.com/fofix/fofix