Goldeneye Source Guide

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Goldeneye Source is a remake of Goldeneye 64 on the Nintedo 64 but with new graphics, maps, weapons and multi-player setup. Relive the nastalgia of when you were a kid playing split-screen death match with the golden gun or moonraker laser.

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Follow my step-by-step guide on installing, configuring and optimizing Goldeneye Source in Linux with PlayOnLinux.

Note: This guide applies to the Steam version of Goldeneye Source. Other versions may require additional steps.

Tips & Specs:

Try SteamPlay before using this guide as Valve now uses a fork of Wine called Proton and should run most Windows games.


To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux Explained

Mint 18.1 64-bit
PlayOnLinux: 4.2.10
Wine: 1.8-d3d_doublebuffer

Wine Installation

Note: Wine versions older than 2.0.2 and 2.12-staging no longer work with Steam.

Click Tools
Select "Manage Wine Versions"
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Look for the Wine Version: 1.8-d3d_doublebuffer
Select it
Click the arrow pointing to the right
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Click Next

Downloading Wine
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Extracting

Downloading Gecko
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Installed
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Wine 1.8-d3d_doublebuffer is installed and you can close this window

Downloading Steam

Go To: http://www.steampowered.com
Click Install Steam
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Do not click "Install Steam Now"
It will automatically install Linux Steam
Select Windows Steam instead
click "Windows" under the green button
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Navigate to your desktop
Click Save
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PlayOnLinux Setup

Launch PlayOnLinux
Click Install
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Click "install a non-listed program"
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Click Next

Select "Install a program in a new virtual drive"
Click Next
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Name your virtual drive: goldeneye
No spaces
Click Next
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Select all three options:
  • Use another version of Wine
  • Configure Wine
  • Install some libraries
Click Next
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Select Wine 1.8-d3d_doublebuffer
Click Next
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Select "32 bits windows installation"
Click Next
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Configure Wine

Applications Tab
Windows Version: Windows XP
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Graphics Tab
Check: Automatically capture the mouse in full-screen windows
Check: Emulate a virtual desktop
Desktop size: 1024x768
Click Ok
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PlayOnLinux Packages (Libraries, Components, DLL's)

Check the following libraries:
  • POL_Install_corefonts
  • POL_Install_d3dx9
  • POL_Install_tahoma
  • POL_Install_xinput
Click Next
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Note: All packages will automatically download and install

Installing Steam

Click Browse

Navigate to your desktop
Select: SteamSetup.exe
Click Open

Click Next

Click Next

Check: I accept the license...
Click Next

Click Next

Click Next

Click Install

Click Finish

Updating Steam

Click the "X" to close Steam login

PlayOnLinux Shortcut

Select Steam.exe
Click Next
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Name your shortcut: Goldeneye Source
Click Next
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Select "I don't want to make another shortcut"
Click Next
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PlayOnLinux Configure

Back to PlayOnLinux
Click Configure
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General Tab
Wine version: 1.8-d3d_doublebuffer
Arguments: -no-dwrite -no-cef-sandbox
This fixes the missing font problem
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Note: Click the + to download other versions of Wine. Click the down-arrow to select other versions of wine

Display Tab
Video Memory Size: Select the size of Memory your video card/chip uses
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Installing Goldeneye Source

Go to: https://www.geshl2.com/client-downloads/
Select one of the links at the bottom to download the game
Save Goldeneye Source on your Desktop

Miscellaneous Tab
Click "Run a .exe file in this virtual drive"
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Select "GoldenEye_Source_v5.0_full.exe"
Click Open
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Click OK
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Click "I Agree"
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  • Uncheck "Use Full Server List"
  • Uncheck "Desktop Shortcut"
  • Uncheck "Start Menu Shortcut"
Click Install
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Uncheck "Play GoldenEye: Source"
Click Finish
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Close Configure

Launching Steam

Select Goldeneye Source
Click Run
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Note: Click debug to see errors and bugs

Click "Login to existing account"
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Login
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Find GoldenEye in your Library
Click Play
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Install Source SDK Base 2007

Uncheck "Create desktop shortcut"
Uncheck "Create start menu shortcut"
Click Next
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Click Finish
Wait for Source SDK to download
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Click Play again
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Optimization

Rule of thumb:
Higher settings = More detail, lower frame rates
Lower settings = Less detail, higher frame rates

Click Options
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Click Video Tab
Adjust:
  • Resolution
  • Aspect Ratio
  • Display mode
Click Apply
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Click Advanced
Adjust:
  • Model detail
  • Water detail
  • Antialiasing mode
  • Motion Blur
  • High Dynamic Range
  • Texture detail
  • Shadow detail
  • Filtering mode
  • Shader detail
  • Color correction
  • Wait for vertical sync
  • Multi-core Rendering
Click OK
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Conclusion:
Goldeneye Source ran really well in PlayOnLinux once I tested it with Wine 1.8-d3d_doublebuffer. Wine 2.0 and newer "staging" versions would crash/freeze randomly on any map. So it appears there is some kind of memory leak depending on the version of Wine and your settings. The "doublebuffer" patched version of Wine helped with these leaks, but some maps continued to crash. If it crashes, just launch again and the map should run fine.

I was able to play LAN games with bots too. The host will not show up in the server browser, but you can join the game by enabling the Developer console, pressing tilda and connecting to the host IP address. Type: connect 192.168.111.###

Goldeneye Source is now available on github https://github.com/goldeneye-source so I am hoping someone will port it to Linux natively, but until then, we can still play in PlayOnLinux/Wine

Gameplay Video:

Screenshots:
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