Path of Exile Guide

RPG's have really come a long way...
Starting with text adventures to isometric Diablo hack-n-slash, then FPS Medieval fantasies to third person sci-fi role playing and now simple facebook games where you build farms, level up and help your friends to tower defense in a massive arena where heroes battle amongst minions.

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Path of Exile is another online hack-n-slash that introduces some new elements while utilizing popular skills/loot/leveling to bring you a fresh epic RPG experience.

Follow my step-by-step guide on installing, configuring and optimizing Path of Exile in Linux with PlayOnLinux.

Note: This guide applies to the online version of Path of Exile . Other versions may require additional steps.

Tips & Specs:

To learn more about PlayOnLinux and Wine configuration, see the online manual: PlayOnLinux Explained

Mint 17 64-bit
PlayOnLinux: 4.2.12
Wine: 1.7.19-WGL_WINE_surface2

Note: Now tested with newer versions of Wine 2.9-staging with decent performance.

Wine Installation

Click Tools
Select "Manage Wine Versions"
wine01.png


Look for the Wine Version: 1.7.19-WGL_WINE_surface2
Select it
Click the arrow pointing to the right
wine02.png


Click Next

Downloading Wine
wine04.png


Extracting

Downloading Gecko
wine05.png


Installed
wine06.png


Wine 1.7.19-WGL_WINE_surface2 is installed and you can close this window

Downloading the Client

Go To: http://www.pathofexile.com
Click "Play Free Now!"
pathofexile01.png


Register and then login
Click "Download Now!"
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Save the PathOfExileInstaller.msi to your desktop
pathofexile03.png


Setup PlayOnLinux

Launch PlayOnLinux
Click Install
pathofexile04.png


Click "Install a non-listed program"
pathofexile05.png


Click Next

Select "Install a program in a new virtual drive"
Click Next
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Name your virtual drive: pathofexile
Click Next
pathofexile08.png


Check all three options:
  • Use another version of Wine
  • Configure Wine
  • Install some libraries

Click Next
pathofexile09.png


Select Wine: 1.7.19-WGL_WINE_surface2
Click Next
pathofexile10.png


Select "32 bits windows installation"
click Next
pathofexile11.png


Configuring Wine

Applications Tab
Windows Version: Windows 7
Click Apply
pathofexile12.png


Graphics Tab
Check: Automatically capture the mouse in full-screen windows
Check: Emulate a virtual desktop
Desktop size: 1024x768
Click Ok
pathofexile13.png


Installing Libraries

Check all of the following:
  • POL_Install_corefonts
  • POL_Install_d3dx9
  • POL_Install_d3dcompiler_43
  • POL_Install_msvc100
  • POL_Install_Registeredfonts
  • POL_Install_riched20
  • POL_Install_Tahoma
  • POL_Install_vcrun2010

Note: PlayOnLinux will automatically download each library and install them.
Click Next


Installing Client

Click Browse
pathofexile14.png


Navigate to your desktop
Select PathOfExileInstaller.msi
Click Open
pathofexile15.png


Click Next

Path of Exile Setup Wizard
Click Next
pathofexile17.png


Check "I accept the terms..."
Click Next
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Install Path
Click Next
pathofexile19.png


Click Install
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Click Finish
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PlayOnLinux Shortcut

Select: Client.exe
Click Next
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Name your shortcut: Path of Exile
Click Next
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Click Next

Configure PlayOnLinux

Click Configure
pathofexile25.png


General Tab
Wine version: 1.7.19-WGL_WINE_surface2

Note: Click the + to download other versions of Wine. Click the down-arrow to select other versions of Wine.
pathofexile26.png


Display Tab
GLSL Support: disabled
Video memory size: the amount of memory on your video card
pathofexile27.png


Close Configure

Launching Path of Exile

Select "Path of Exile"
Click Run
pathofexile28.png


Note: The client should launch and start updating the full game 7.5 Gigabytes

Be patient as it loads the login screen
pathofexile30.png


Optimization

Click Graphical Options
Open the Options
Click the Graphics tab
Select Fullscreen
Select Resolution
Adjust Shadows, Antialiasing, Textures, Postprocessing & Screen Shake

Note: disable Engine Multi-threading to reduce flicker

Click "Apply display settings"
Click Save
pathofexile31.png


Rule of Thumb:
High settings = More detail, lower frame rates
Low settings = Less detail, higher frame rates

Fullscreen bug - Not necessary with newer versions of Wine

If Path of Exile refuses to launch or won't go fullscreen
Note: Path of Exile has to be launched at least once

Navigate to: /home/username/My Games/Path of Exile
Note: Username is where you put your login

Open production_Config.ini with Text Editor

Change:
fullscreen=false
to
fullscreen=true

Click Save
pathofexile29.png


Conclusion:
Path of Exile ran even better with Wine 1.7.19-WGE_WINE_surface2. The graphics are amazing and rival modern-day engines with all the eye-candy your heart desires. Even up close the details are amazing. I've recently tested with newer versions of Wine like 2.9-staging and for the most part, performance is good. There is a bit of stutter here and there, but its definitely playable with settings on high.

Also, if you noticed any flickering problems, disable Engine Multi-threading

I was most impressed with the web of skills. There are so many non-linear option to what path you want to take for increasing your characters abilities.

Video Gameplay:

Screenshots:
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Last edited:
Hey guys I believe my WinSteam PoE is working fine as far as that WINE/Steam error goes. But I'm getting an error now when I choose a character and it starts to load the world. Any ideas?

Edit: This is the first time I have tried to play it since switching my system from Ubuntu 13.10 w/ Cinnamon to Linux Mint 16 Cinnamon. But they are both Ubuntu 13.10 base so I didn't really think that would be an issue.
 

Attachments

  • PoE texture error.png
    PoE texture error.png
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cool, let me know if it works with newer versions of Wine. I havn't tested PoE in a long time, so I'm curious
 
Hey guys I believe my WinSteam PoE is working fine as far as that WINE/Steam error goes. But I'm getting an error now when I choose a character and it starts to load the world. Any ideas?

Edit: This is the first time I have tried to play it since switching my system from Ubuntu 13.10 w/ Cinnamon to Linux Mint 16 Cinnamon. But they are both Ubuntu 13.10 base so I didn't really think that would be an issue.

FYI: I was still getting this error:
Unable to create texture. D3DERR_NOTAVAILABLE Not Available

This solved it:
installed libosmesa6 package.
Source: http://www.pathofexile.com/forum/view-thread/8980/page/46
 
I have updated the Path of Exile guide to reflect the new Wine 1.7.19-WGL_WINE_surface2 version
It runs beautifully with no lag at all!
 
I've followed your guide to the letter but still get "Failed resetting Direct3D device objects"

Here's the debug output:

Code:
[10/28/14 22:45:17] - Running wine-1.7.19-WGL_WINE_surface2 regedit /home/xxxxx/.PlayOnLinux//tmp/regkey.reg (Working directory : /home/xxxxx/.PlayOnLinux)
[10/28/14 22:45:17] - Content of /home/xxxxx/.PlayOnLinux//tmp/regkey.reg
-----------
REGEDIT4

[HKEY_CURRENT_USER\Software\Wine\Direct3D]
"VideoMemorySize"="768"
-----------
[10/28/14 22:45:22] - Running wine-1.7.19-WGL_WINE_surface2 PathOfExile.exe (Working directory : /home/xxxxx/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exile[10/28/14 22:45:38] - Running wine-1.7.19-WGL_WINE_surface2 PathOfExile.exe (Working directory : /home/xxxxx/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of Exilefixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32fc18 1 C) semi-stub
fixme:heap:HeapSetInformation 0x110000 0 0x32fdb8 4
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ef7c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ed9c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32ee74 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e6f4 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x32e5d4 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x2eeb28 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x2ee958 1 C) semi-stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32e7c8,0x00000000), stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stubfixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stubfixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_SW, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stufixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B8G8R8X8_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B10G10R10A2_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G6R5_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5A1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_REF, src_format WINED3DFMT_B5G5R5X1_UNORM, dst_format WINED3DFMT_B5G6R5_UNORM stub!
fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ac60, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
fixme:d3d:swapchain_init The application requested more than one back buffer, this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if possible.
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:font:get_nearest_charset TCI failing on 20000000
fixme:font:get_nearest_charset returning DEFAULT_CHARSET face->fs.fsCsb[0] = 20000000 file = (null)
fixme:system:SystemParametersInfoW Unimplemented action: 59 (SPI_SETSTICKYKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 53 (SPI_SETTOGGLEKEYS)
fixme:system:SystemParametersInfoW Unimplemented action: 51 (SPI_SETFILTERKEYS)
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.

Mod edit: please use code tags when pasting long output
 
Last edited by a moderator:
@holte420: Open your production_Config.ini and check if borderless_fullscreen = false and fullscreen = true under the [Display] section.

I have a strange error. When I start the game I can login and I can choose my character but I can't see anything than a black screen and the GUI. When I've chosen my character the loading screen appears and afterwards the game crashes with this error:
unable to create vertex shader. d3derr_invalidcall

I have searched in Google but I couldn't find a solution. Some ppl say that you need a better graphicscard to fix this error but I know that ppl can play with an Intel HD3000.
 
@holte420:
I have a strange error. When I start the game I can login and I can choose my character but I can't see anything than a black screen and the GUI. When I've chosen my character the loading screen appears and afterwards the game crashes with this error:
unable to create vertex shader. d3derr_invalidcall

I have searched in Google but I couldn't find a solution. Some ppl say that you need a better graphicscard to fix this error but I know that ppl can play with an Intel HD3000.

I had that same problem too after fixing the ini file, the solution was to enable GLSL Support.

I have a new problem now. I can actually play the game but, after a while (30 mins to an hour) it just crashes - this isn't location dependant, it's happened in town or out while questing.
 
Thank you, this was the solution! Unfortunately the performance is pretty bad on my notebook with Intel HD3000. At the moment I am on vacation so my gaming rig is far away ;)

@holte240: It might be the GLSL support which can causes crashes but I am not sure... what does the debug log say?
 
I'm playing PoE with GLSL disabled. I have not experienced any graphical gliches. I've also been playing for a long time without any crashing. I'm at Act 3.
I have a feeling it is driver related because the game runs perfectly for Mint 17 64-bit and Nvidia drivers.

Holte420 - Can you post the debug when it crashes?
 
This is what I got at the end:

Code:
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 2690 not linked)".
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c / 720
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 2693 not linked)".
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c / 720
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 2945 not linked)".
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
err:d3d_shader:shader_glsl_load_constantsB >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from shader_glsl_load_constantsB() @ glsl_shader.c / 720
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glUseProgram(program 4064 not linked)".
err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ glsl_shader.c / 6183
err:d3d:wined3d_debug_callback 0x20fba8: "GL_INVALID_OPERATION in glGetUniformLocation(program not linked)".
 
Yeah, I see those GLSL errors
Do you get this error with GLSL enabled and disabled?

Can you play any other games in Linux?
 
So when GLSL is enabled you get these errors and it crashes from time-to-time?
When you turn off GLSL what happens?

Cool, since Torchlight II works, that means you have the 32-bit libraries and proprietary drivers installed.

Did you do that Production_Config.ini fix?

Maybe try another version of wine?
I couldn't get it to run smoothly without Wine 1.7.19-WGL_Wine_surface2
All other versions would run, but as soon as you started attacking minions there would be a HUGE frame stutter. Like it dropped to 18 frames per second.
 
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