allenskd
Active Member
A very... lousy title I have chosen. I didn't know what to put in the subject, truly. Today I want to share some comparisons and a friendly reminder that CSMT fixes texture problems that games might be having. This is an example:
WINE 1.7.22-GW2 (raw input patch) I compiled this today to test out some thing. I also compared the source against the wined3d, it seems they haven't merged the code, or at best, they are slowly doing it.
A quick example! I'm running Guild Wars 2 in this test, it has notorious graphical problems in upstream WINE.
With WINE 1.7.22 (raw input)
With WINE 1.7.18 CSMT and raw input patch
Things are looking up quite nicely, imho. The performance I'm getting with CSMT in some areas are 60FPS, and an average of 25-30FPS.
I wanted to share this because maybe someone is having graphical problems and who knows if using CSMT patches could help him/her.
WINE 1.7.22-GW2 (raw input patch) I compiled this today to test out some thing. I also compared the source against the wined3d, it seems they haven't merged the code, or at best, they are slowly doing it.
A quick example! I'm running Guild Wars 2 in this test, it has notorious graphical problems in upstream WINE.
With WINE 1.7.22 (raw input)

With WINE 1.7.18 CSMT and raw input patch

Things are looking up quite nicely, imho. The performance I'm getting with CSMT in some areas are 60FPS, and an average of 25-30FPS.
I wanted to share this because maybe someone is having graphical problems and who knows if using CSMT patches could help him/her.